Rollie is a fast 2D endless runner where you jump over obstacles, grab rare gold, chase high scores, defuse bombs, and unlock new ball skins through skill and persistence.
最低推奨OSWindows 10 64-bitWindows 10\11 64-bitプロセッサーIntel Core i3-2100 / AMD FX-4100 or equivalentIntel Core i5-4590 / AMD Ryzen 3 1200 or betterグラフィックDirectX 11 compatible GPU, Intel HD Graphics 4000 or equivalentNVIDIA GeForce GTX 750 / AMD Radeon R7 260X / Intel UHD Graphics 620 or betterメモリー4 GB RAM8 GB RAMストレージ500 MB available space同じ
Rollieについて
Rollie is a compact 2D endless runner built around quick reflexes, high-score chasing, and multitasking.
It’s not just about jumping over obstacles and staying alive. While controlling your rolling ball, you also need to pop stars as they appear on the screen, destroy bombs before they explode, collect gold and diamonds, and stay focused on the obstacles ahead. That’s what truly sets Rollie apart from classic endless runners: as the run goes on, the game demands that you keep track of multiple things at the same time.
As your score increases, the game gets faster and everything becomes harder to manage. Pop stars without missing them, deactivate bombs before they go off, crash through the new explosive rocks to break them and earn rewards, and try to keep your run going for as long as possible. With the increased score multiplier, you now earn points, gold, and diamonds faster as you progress.
The gold and diamonds you collect during runs can be used in the shop to unlock new content, and you can customize your ball with different hats, glasses, scarves, and trail effects. Some cosmetics can also be unlocked by reaching high score milestones.
A single mistake no longer has to end your run. If you have enough diamonds, you can revive after dying and continue from where you left off. Daily missions offer extra rewards, while the daily chest gives returning players a reason to check in every day for gold or diamonds.
Your best score and progress are saved, so every run brings you closer to a new record, a new cosmetic reward, or simply one more attempt.
Run, jump, click, pop, and try to keep up with everything at once.