A first-person, physics-driven warehouse job sim about a perfectly normal night shift. Pull an order, dig the exact product out of an ever-growing mountain of simulated stock, measure it, pack it, ship it — before the chute buries the floor.
プレイヤー数更新:— · ストアデータ:9月20日 19:16 UTC · ソース:SteamWebAPI
スコア
0/9
過去30日間データなし不評の割合—好評/不評比—
互換性と機能
Windowsコントローラー対応の記載なし
ゲームプレイSingle-player
Steamの機能Family Sharing
システム要件
最低推奨OSWindows 10—プロセッサーIntel i3 Dual Core—グラフィックIntel HD 3000—メモリー4 GB RAM—ストレージ10 GB available space—
Pick, Pack & Panicについて
Welcome to Night Factory Novelty Distribution.
Congratulations on your new position. This is a normal job. You will work nights, you will fill orders, and your workplace is completely safe. Please read the following before your first shift.Section 1 — Stock intake
Stock is delivered through the ceiling. Open the valve and thousands of products arrive on the floor, every one of them physically simulated. They form a pile, and the pile behaves like sand: it slopes, it slides, and pulling a unit from the bottom has consequences for the units above it. If the floor fills, the pipe will clog. This is not a malfunction. Clear the floor.Section 2 — Orders and measurement
The machine prints a slip; you hang it on the board. Each customer specifies a length, a silhouette and a colour, and each customer is important to us. Locate the matching unit in the pile. Do not guess. Size matters: lay the unit in the bench, pull the tape, read the number. Measure every unit before it is packed.Section 3 — Packing and dispatch
Select a carton. Add padding. Close the lid. Tape it. Attach the slip. Every order ships in discreet packaging. Always. Then feed the carton to the scanner: green means paid, yellow means paid less, red means take it back and think about what you did.Section 4 — Product handling
Please handle every product with care. Our products are completely normal. Some have features: a propeller, confetti, music, a rocket. Products are inert and do not move on their own, except when they do. There is a hoop in the corner; throwing product into it is permitted and compensated.Section 5 — Facilities and advancement
Between shifts you may rearrange the warehouse: shelves, sorting racks, carts, bins, lighting. Walking distance is measured. The pile's footprint is not available for construction. Cartons, padding and tape are your responsibility; emergency supplies are available at emergency prices. Perform well and the company will provide bulk shipments by truck, a VIP stand, a workshop in which to produce your own, and a vending machine. Gold units occasionally appear in the pile. Report them to no one. Ship them.Streamer Mode
For colleagues who work with an audience, one switch replaces every unit with a stand-in of identical measurements: teddy bears, zucchinis, microphones. Orders, numbers and duties are unchanged.Keep the products' morale high.
Good luck.