A cozy explovival game where you play a wounded raccoon and his helper drone, cleaning a polluted 4×4 km island, recycling trash, gathering plants and surviving weather, seasons and hunger while slowly rebooting nature.
Explovival – not just another survival
Paws & Circuits is a cozy eco-survival game about a wounded raccoon, his drone buddy, and a trash-covered 4×4 km island. Clean up human leftovers, recycle resources, and gather seasonal plants to survive changing weather and four distinct seasons – without loot grind or stress survival.
Live with the seasons, not against them.
Food doesn’t just respawn – it follows the year:
- Strawberries start as blossoms in spring and only turn into juicy fruit in summer.
- Carrots grow through summer and can be pulled from the ground in autumn and early winter.
- Other plants, mushrooms, herbs and berries have their own short seasons – miss the window, miss the meal.
Play by senses, not by bars
You don’t stare at HUD bars – you play by what you see and hear:
- Your stomach growls when you’re hungry.
- Your movement gets heavy when you’re injured.
- You slow down and start looking for water when you’re thirsty.
When you need exact numbers, you call your drone. It brings up a HUD on demand – when you’re done, the UI fades and the world fills the screen again.
Core Features
- New sub-genre “Explovival” – focused, cozy survival without loot and dopamine spam.
- Buddy drone with a smart task system: scan, mark, clean up, and carry trash.
- Cleaning trash = visible island progress – the more you recycle, the more the island changes.
- Weather, time of day, and four seasons with seasonal plants and food.
- Hand-crafted 4×4 km island: beach, forest, volcano, dynamic weather.
- Minimalist UI – HUD only appears when you call your drone.
- Optional hardcore mode (1 in-game day ≈ 24 minutes, permadeath, gravestone save, later leaderboard).
- Singleplayer first; co-op planned depending on community feedback.
- Early-supporter bonus: playable red panda variant.