"PATRICIDE" is an adventure RPG about girls who killed their father. It features a story of love and hate, hybrid action and turn-based combat, and cute anime-style heroines. Master the "Emotion System" to weaken enemies through empathy, and survive a ruthless, suffocating modern society.
"Not good or evil—life or death."
Modern Japan. Justice is all talk. A society where everything is your own responsibility.
When the person closest to you becomes your enemy, there is nowhere left to run.
Being a good person won’t make good things happen――Fight. For yourself alone.
A hybrid system seamlessly blending intuitive action elements with strategic turn-based combat.
Freely navigate stages while utilizing cover and ranged attacks to engage in dynamic, multi-dimensional combat.
Since enemy movement pauses during your turn, you can take your time to deliberate and enjoy deep tactical decision-making.
Awakening in a church, Tsubaki and Kocho reunite with their father—who was supposed to be dead.
Is he an illusion born from deep guilt and broken hearts?
Now is the time to unlock the doors of memory and face the past.
Equipping "Emotions" changes your character's expression, allowing you to "empathize" with the anger and sadness of others.
By breaking down the walls of their hearts, you can recruit powerful allies or weaken enemies to gain the upper hand.
As the story progresses, you will acquire new emotions tailored to different situations.
Beneath the glittering surface of the city lies a swirling abyss of human malice.
Squeeze through tight gaps, climb ladders, pick locks, and leap across platforms.
Explore every corner of the world to uncover hidden items and equipment.
In Story Mode, meticulous camerawork and synchronized text dynamically convey the characters' conflicts and tension.
In Battle Mode, triggering special moves unlocks stylish cut-in animations.
Both story and combat deliver a deeply immersive experience.