Your rival is right there. A ramp. Dozens of meters of air. Suspension at its limit. Touching down at 140. You started with 120 horses and a cheap frame. Race to get noticed. Build the rest.
Your rival is right there – you're racing side-by-side, fighting for the next jump, the next corner. You've barely regained control after a landing, and you're neck-and-neck again. A ramp. A flight spanning dozens of meters. Suspension pushed to its absolute limit. Touching down at 140 km/h. Another corner. Another jump. And the speed just keeps climbing.
You can't drive through them
Your rivals are physical machines. Not ghosts, not lap times. They dive into the same corner and land on the same ramp, half a meter away. One bad landing and they're gone.
You start with nothing
The local league. Under 100 hp and a bare tube frame. It's a fight for survival. Every race earns points for the standings and progress you turn into upgrades. More power. A fight for every kilogram. Body panels that change how the car cuts through the air.
Until you're ready for more: the regional league, then the national. And 600 hp under your foot.
Inspired by Stunt Car Racer — back when suspension was something you could see.