The ultimate power-fantasy monster-battler roguelike. Over 7 nights you'll reanimate Monsters, teach them busted Moves, and build the most overpowered 2-Monster team imaginable! Features a unique turn-based combat system that fuses card game mechanics with monster-tamer battling.
快適性とオーディオCamera ComfortCustom Volume ControlsMouse Only OptionPlayable without Timed Input
システム要件
最低推奨OSWindows 7/8/8.1/10—プロセッサー1 Ghz—グラフィック256mb Video Memory, capable of OpenGL 2.0+ support—メモリー2 GB RAM—ストレージ250 MB available space—
Necromancer For A Weekについて
The ultimate Monster taming game for players more interested in battling and trying interesting team line-ups than grinding levels!
Every run is an opportunity to try new Monsters and combos, with a run taking approximately an hour to complete. Completing a run also unlocks a random Monster as a Starter option.
Find the right teammate for your Monsters and you will decimate all those in your way!
This game is more about finding broken combos between Monsters than it is about a gruelling challenge. Higher difficulties restrict what Moves you can duplicate and auto-select a Monster for you each Battle - forcing you to figure out the perfect team combination to win.
Each run begins by choosing a Monster (every Monster can be unlocked as a potential Starter). From there you’ll encounter Tombstones with Monsters to reanimate and add to your roster, giving you more options to build your ideal 2-Monster team for battle.
Great care has been taken to ensure that every Monster has its own unique movepool and playstyle!
You start each turn with 3 Action Points (AP). Every Move has a cost, and you can use Moves from either Monster on your team – or both.
Chain together multiple Moves to unleash powerful combos and devastate enemies!
Each night’s main objective is to return to the Necromancer’s Citadel in the middle of the map. Along the way you’ll encounter more Monsters to reanimate, powerful Move Tomes and passives, and unique enemies to face.
Your Monsters won't heal until you return to the Citadel at the end of the night, so you'll need to constantly rotate your team and potentially make difficult sacrifices to make it back.
Some Monsters won’t appear in a run until you unlock them by completing certain challenges, such as:
- Use 9+ Moves in a single turn
- Apply 10+ Cursed to a single Enemy
- Use the same Offensive Move 4+ times in a turn
- Win a Battle without using any Strategic Moves
- Win a Battle in 2 turns or less
- Deal 99+ Damage in a single hit
And many more!
よくある質問
Steamストア(JP)でのNecromancer For A Weekの価格は¥ 920です。2026年9月22日以降に当サイトが記録した最安値は¥ 920です。Steamではこのゲームに14地域で個別の価格が設定されています。地域別の価格は上記のとおりです。
Necromancer For A Weekは2025年8月14日にQuietPenguinGamingからリリースされました(Steamでの配信開始から1年)。
最低:Windows 7/8/8.1/10, 1 Ghz, 256mb Video Memory, capable of OpenGL 2.0+ support, 2 GB RAM。上のシステム要件カードでは、各プラットフォームの最低スペックと推奨スペックを比較できます。
Steamでは、Necromancer For A Weekに必要な空き容量は250 MBとされています。
37件のSteamレビューのうち86.5%が好評で、Steamでの評価は「Positive」です。
いいえ。SteamにはNecromancer For A Weekの日本語対応は記載されていません。Steamには合計1言語が掲載されており、そのうち1言語がフル音声に対応しています。
いいえ。Steamでは、Necromancer For A Weekはシングルプレイヤーゲームとして記載されています。
SteamStatisticsのNecromancer For A WeekのSteamチャートでは、リアルタイムのプレイヤー数と24時間・7日間・30日間の推移グラフを確認できます。データは少なくとも10分ごとに更新されます。
Steamでは、Necromancer For A WeekはWindowsに対応しています。コントローラー対応の記載なし。
Necromancer For A Weekの年齢レーティングはDEJUS 12、IGRS 15です。