Giant monstrosities fly swim climb and battle on enormous fields to level up to being the strongest creature alive. Master multiple game modes in early access and more to come to level up and customize your Mons!
Mega Mash Monsのプレイヤー数とSteamチャート
ライブ
プレイヤー数024時間で—
24時間ピーク0本日の最高サンプル
30日ピーク0平均—
歴代ピーク0追跡開始以来
30日間のプレイ時間—推定値
Steamチャート · 30日間のプレイヤー数サンプル待ち
日次サンプルを収集中履歴はまだ1日分のみです。グラフの表示には2つ以上のサンプルが必要です。
24時間—7日間—トレンド横ばい
レビュー2件のレビュー
50.0%2 user reviews
好評1件不評1件
おすすめ数—
メディア
5枚の画像
ゲーム詳細
このゲームについて
ゲーム
リリース日2026年2月28日7か月前にリリース
開発元DotosyパブリッシャーDotosyジャンルアクションアドベンチャーRPG早期アクセス
—実績
このゲームについて
プレイヤー数更新:9月18日 17:58 UTC · ストアデータ:9月22日 09:39 UTC · ソース:SteamWebAPI
最低推奨OSWindows 7—プロセッサーDual-core—グラフィック1024 MB NVidia or ATI graphics card—メモリー8 GB RAM—ストレージ4 GB available space—
Mega Mash Monsについて
First update incoming!
Mega Mash Mons now has a fully integrated experience system which grants you ability points to level up stats the way you prefer!
The first Monstrosity has been captured and is now available to play, Enter Panthriar with its unique pounce ability!
A whole new mode is ready to be experienced with 1v1 brawling on a new docks themed battle field!
Targeting systems implemented! select and switch between targets for auto aiming and special abilities!
Coming soon - next up is multiplayer capability, entire menu renovation to accommodate the upgrades and new modes, Mons customization, and of course, more Monstrosities!
!Game Up!
Closed Beta is now live!
About the Game
Mega Mash Mons is a third person giant monster brawler featuring ground, air, and water battles oriented on quick giant monstrosity vs giant monstrosity matches. By the official release Players will be able to fight through campaigns and different game modes with a large roster of playable characters to choose from, battling other player and ai controlled avatars as well as military units and building sized boss monsters, in an effort to grow your character stronger than any other while unlocking a vast and immersive scientifically accurate fiction story.
This title has been in independent production for only 2 years with analytics being started immediately after the founder of Dotosy® earned his Bachelors of Science degree in Game Design from Full Sail University. Everything from initial popularity statistics, through all programming to Beta art and polish, has been created solely by the companies founder. No outside assets have been used in the production of this game.