A 1–4 player co-op horror game: ride the elevator 99 floors down, grab valuables right under the monsters' noses and make it back to the doors — latecomers get left behind
The elevator won't wait
You're the crew the Director sends deeper every shift. The doors open and you've got a couple of minutes to find the valuables, drag them to the cabin and make quota — whoever's late stays on the floorEvery five floors, a new monster with its own rules
The Tenant hunts by sound, the Watchwoman hears every step, the bugle means freeze, and the mannequins creep closer whenever nobody's looking — and every floor teaches them a new trick
Everything breaks
Walls, doors and furniture shatter into cubes: smash open a bricked-up stash, break a path to the elevator or barricade yourself in — though some things walk through wallsScarier with friends — and funnier
Voice chat, carry the heavy stuff together, haul a fallen friend to the elevator on a stretcher to bring them back, while the Director comments on every failure. Solo works too99 floors to the bottom
Office, clinic, archive, bunker, kids' zone, factory — and at the very bottom, the Director himself