Acquire energy. Build a city. Consume the universe. Just a Clicker Game is a darkly humorous incremental experience where your quest for efficiency might just break reality. Manage simulation instability, unlock the massive Neural Tree, and remember: the Ducky Council is always watching.
快適性とオーディオCamera ComfortColor AlternativesCustom Volume ControlsMouse Only Option
その他Narrated Game MenusPlayable At Your Own PacePlayable Without VisionSteam Input API Support
システム要件
最低推奨OSWindows 10 (64-bit)Windows 10/11 (64-bit)プロセッサーIntel Core i3 or AMD equivalentIntel Core i5 or AMD equivalentグラフィックIntegrated Graphics (Intel HD 4000)Dedicated Graphics (NVIDIA GTX 660)メモリー2 GB RAM4 GB RAMストレージ2 GB available space3 GB available space
Just a Clicker Gameについて
Welcome to the Nexus. Please keep clicking.
Just a Clicker Game is an incremental simulation about energy, efficiency, and the eventual
consumption of everything you hold dear.
You are Operator 15. There were fourteen before you. Their sessions are still running.
Nobody will tell you what the energy is for. The number goes up. That has always been enough.
It's just a clicker game. Really. Don't look too closely at the "Simulated Screams" setting.
It's nothing. No features.
- The loop. A hamster wheel, and eventually a machine that siphons Hawking radiation off the
edge of a black hole. Over 100 generators and click items, 16 People Points upgrades, and a
68-node Neural Tree — from "Sleepy Interns" to "Reality Anchors."
- Rhythm, not speed. Click *in time* with the Nexus and it answers you. Miss, and it doesn't.
- Instability. Push output and the simulation starts to fray. Most operators keep it low. The
Redline pays considerably better, for as long as you last in it.
- A city that eats what it makes. Spend People Points on a living map where the ground itself
has opinions — veins that amplify, rifts that pay out in anomalies, and dead earth that will never
grow anything. Route the power. Decide who goes dark.
- And somewhere in it, people. Residents with names, routes, and their own reasons to be out at
this hour. You can go down and walk among them, if you want to. They end.
- Neural Reset. Give up everything you built for something you cannot spend. Then do it again,
further.
- Markets for things that should not have prices. Waste, corruption, instability, debt — all of
it is spendable, if you are willing.
- A Museum of Dead Iterations. Every run you finish leaves one object behind, labelled with what
you actually did in it. They accumulate. They are not only sentimental.
- 69 transmissions across six chapters, filed in an Archive that shows you every gap it still
has. Most of them change how the game plays. A few change what it is.
- 115 achievements. Twenty-six of them are not listed.
- The Ducky Council is always watching. There are five of them. Their verdict is binding.
"The universe was not destroyed in a bang. It was simply... consumed. Efficiently."
よくある質問
現在、SteamにはJust a Clicker Gameの価格が掲載されていません。
Just a Clicker Gameはまだリリースされていません。リリース予定:2027年3月。
最低:Windows 10 (64-bit), Intel Core i3 or AMD equivalent, Integrated Graphics (Intel HD 4000), 2 GB RAM。上のシステム要件カードでは、各プラットフォームの最低スペックと推奨スペックを比較できます。
Steamでは、Just a Clicker Gameに必要な空き容量は2 GBとされています。推奨スペックでは3 GBが必要です。
このゲームにはまだSteamレビューがありません。
いいえ。SteamにはJust a Clicker Gameの日本語対応は記載されていません。Steamには合計1言語が掲載されており、そのうち1言語がフル音声に対応しています。
いいえ。Steamでは、Just a Clicker Gameはシングルプレイヤーゲームとして記載されています。
SteamStatisticsのJust a Clicker GameのSteamチャートでは、リアルタイムのプレイヤー数と24時間・7日間・30日間の推移グラフを確認できます。データは少なくとも10分ごとに更新されます。
Steamでは、Just a Clicker GameはWindowsに対応しています。コントローラーに完全対応。