Husk of Axiom is a 3D deck-building psychological RPG, where human belief gives life to magic and monsters. As a secretive organization tries to erase pain from the world, a party of unlikely heroes has to save reality by preserving not perfection, but the imperfect humanity that gives it life.
Welcome to the world of Calyfos, a realm forged by collective imagination. Fear, hope, and desire manifest as Tuplalings and humanity draw power from the divine 10 Catalysts, beings worshiped as living gods who channel collective belief into magic.
Now, a mysterious organization known as the Cognitari is sweeping across the land, offering the promise of emotional “clarity” while leaving behind towns and regions warped by unstable magic and erratic creatures. Only a small group of six unlikely heroes can perceive the threat beneath its serene façade:
- Kito Vasanta, a monk whose magical eyes reveal truths hidden to ordinary sight, able to see the invisible patterns shaping the world.
- Justice Callaghan, a daring cowgirl outlaw with her sights set on the stars, whose restless spirit drives her to defy limits.
- Marianne, a mysterious young girl attuned to the sea, drawing power and insight from the shifting waters.
- Reckless, a flamboyant thief with majestic wings, whose charisma masks a deadly precision.
- Opus Lamont, a sorcerer with technological implants and a fractured mind, whose split personality alternates between brilliance and chaos.
- Kane Fawn, a disciplined imperial guard with horns, carrying the weight of duty and honour while navigating her own inner struggles.
Together, they traverse landscapes shaped by human emotion, confronting fear-born creatures, unravelling magical anomalies, and following the trail of the Cognitari as it quietly reshapes the psyche of the world.
To save the world, they must preserve not perfection, but the imperfect humanity that gives it life.