Aim. Shoot. Match. Mahjong Solitaire with guns: shoot matching pairs to clear the board. Relax in Zen mode or chase the leaderboards. Made for mouse and keyboard. VR optional.
最低推奨OS64-bit Windows 10同じプロセッサーi3 10th genCore i7-6700 or Ryzen 5 1600グラフィックGeforce GTX 1060同じメモリー12 GB RAM同じ
GunJongについて
GunJong is Mahjong Solitaire with guns. Made for mouse and keyboard. VR optional. No need to know any mahjong rules. Shoot two matching tiles and they're gone. Clear the board to finish. Fast to learn. Hard to master.
Core Gameplay
Tiles above block your shots, so you need a clear line to each match. Find a better angle or clear a path first. Later boards add:
- Blockers and moving obstacles
- Frozen locks that open after a shot
- Tiles that disappear
- Many more
Why Play GunJong?
- Shoot tiles to solve Mahjong in a physical, satisfying way
- Plan your path to open matches and minimize wasted shots
- Chase medals for speed, accuracy, and efficiency
- Replay boards to improve times and perfect your runs
- Play in short sessions or longer focused runs
- Import your own images as custom tile patterns
- Choose VR for immersion or PC for comfort
Not a fan of guns? Switch them to bananas
Modes
Campaign
- ~30 handcrafted boards (and growing)
- A multi-hour campaign that introduces and tests each mechanic
- Earn medals based on performance
Trials
- Focused challenges for speed and precision
- Push your best runs and climb leaderboards
Zen
- Relaxed, no-pressure play
- Enable optional rule tweaks and play your way
Accessibility and Options
- No audio required — all gameplay is fully visual and readable
- Comfort settings for VR
- Optional rule toggles to adjust difficulty and pace
Controls and Platform
- Designed for VR headsets and tracked controllers
- Fully playable on PC with mouse and WASD
- Languages: English, Polish, German, French, Spanish, Italian, Portuguese, Japanese, Korean, Simplified Chinese and many more
A note from the dev
GunJong started as a VR game, but I get motion sick after long sessions. Putting the headset on every few minutes to test changes was hard, so I made a mouse and keyboard version. I liked it so much that it became the main way to play. VR is still there if you want it.