In this action roguelite, a firefly is your light. It follows you along its own path, the ground behind it goes dark, and the dark drains your sanity. Fight in real time through three levels and their guardians, turn four clubs into weapons, and play solo or with up to three friends.
Steamの機能Family SharingRemote Play TogetherSteam Cloud
快適性とオーディオAdjustable DifficultyCamera ComfortCustom Volume ControlsPlayable without Timed Input
システム要件
最低推奨OSWindows 10 64-bitWindows 11 64-bitプロセッサー4-core x64, 2.5 GHz6-core x64, 3.5 GHzグラフィックDirectX 12 or Vulkan 1.2 GPU with 2 GB VRAM (GTX 960, RX 470, Intel UHD 620)GTX 1060, RX 580 or betterメモリー4 GB RAM8 GB RAMストレージ1 GB available space同じ
Fireflyについて
Every map in Firefly is an escort. A firefly is the only light in the cave, apart from a few flares you carry. It follows you along its own path to the hold-out at the far end, and it waits while you fight. The ground it passes stays lit for a while, then goes dark. Step into the dark and your sanity drains until it drops you, the same as running out of health.
When it lands, the light swells to fill the arena, and the way out opens once nothing there is left alive.
An expedition
Three levels of five or six stops, a guardian at the end of every one: the Crypt Warden, the Bridge Troll, the Abyssal Lord. Each level opens with a fight. After that, every fork offers three gates: one to a fight and two to other stops, such as a camp to heal, a merchant, a cache, a stranger who trades power for a price you keep paying, or a door you can't read.
Four clubs
You start with four plain clubs. Rewards turn them into a sword, a bow, a wand that raises skeletons, or a healing staff, then stack modifiers on top: burn, freeze, bleed, pierce, ricochet, shatter.
Together
- Up to four players, on one screen or online over Steam
- Pull a downed friend back up by standing over them
- Full controller support with Xbox button prompts
Between runs
Glow from every run, won or lost, lights the lantern tree. It changes your choices and your road, never your damage. Ten difficulties, Normal to Oblivion.