Single-player horror. One of five crew members is an impostor. Take air samples, compare duty records, and inspect the sealed corridors of Kepler Yard. Something can copy the voices on your radio. Find the carrier, then decide what comes out with it.
ONE OF FIVE IS NOT WHO THEY WERE
Your job sounds simple: identify which of five crew members no longer matches their records. Compare air samples with duty cards and radio calls. But taking a sample means facing the wall, and something behind you has learned a familiar voice.THE CORRIDOR AND THE CASE
Every corridor is checked against a clean reference: if anything in it is wrong, turn back. The radio is case evidence, not a corridor verdict - and not every voice on it is who it says it is.A NAME, A DOOR, AND WHAT COMES OUT WITH IT
Find the carrier. Then decide, knowing the cost of each door, what leaves Section 7 with it.FEATURES
- A single-player, first-person diagnosis: air samples, physical duty cards and radio records, read together
- Corridor calls against a clean reference
- One carrier, five possible identities - a different one every shift
- Different outcomes with costs stated in the story before you choose
- Every wrong call costs a crew member's life
- A way out you can discover and prepare yourself
- English and Turkish, text and voice; full controller support; subtitle, flash, shake, FOV and motion-blur options