A sci-fi survivors-style shooter. Hold the line across boarded stations, neon extraction runs, convoy escorts and frozen outposts. Level up mid-fight and stack elemental rounds, drones and auras into a run-ending build — or gamble on pacts that cut as deep as they hit. Every run feeds your Echoes.
ECHO PROTOCOL
A fast, build-driven sci-fi survivors shooter. Drop in, hold the line, and
walk out stronger. Every run throws a different battle at you and hands you
the tools to break it.
Six fronts. One protocol.
No two missions play the same. Each is its own kind of last stand:
The Redoubt: repel a boarding action on a crippled space station.
The Sunken Mire: push through open swamp with nowhere to hide.
Neon Run: sprint a collapsing megacity ahead of an advancing kill-wall.
Convoy: escort a hover-tank through hostile streets and keep it rolling.
Cold Harbor: dig into a frozen outpost and survive the waves.
Last Light: defend the reactor core on foot while it's torn apart around you.
Build a loadout that ends runs[/h2]
Level up between fights and choose one of three upgrades. Small picks
compound into something that clears the screen:
- Elemental rounds — burn, chill, chain-shock or corrode. Then make
- the kills detonate.
- Drones & auras — gun, heal, shock and shield drones; rings of frost,
- ember, venom and lightning that grind down anything that closes in.
- Heavy ordnance — orbital lasers, gravity wells, ricochets, dash blasts.
- An active ability slot — Blink Strike, Shockwave Stomp, a deployable
- turret or an Overdrive burst. Take it again to rank it up.