A 4-10 player online social deduction party game. Only one player knows the safe door, but that knowledge will not get them out early. Bluff and survive over live voice chat, round after round, until only two doors and two players remain.
Door Runnersのプレイヤー数とSteamチャート
ライブ
プレイヤー数024時間で—
24時間ピーク0本日の最高サンプル
30日ピーク0平均—
歴代ピーク0追跡開始以来
30日間のプレイ時間—推定値
Steamチャート · 30日間のプレイヤー数サンプル待ち
日次サンプルを収集中履歴はまだ1日分のみです。グラフの表示には2つ以上のサンプルが必要です。
24時間—7日間—トレンド横ばい
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おすすめ数—
メディア
6枚の画像
ゲーム詳細
このゲームについて
ゲーム
リリース日2026年9月9日15日前にリリース
開発元NineHoldパブリッシャーNineHoldジャンルインディーカジュアル早期アクセス
—実績—DLC
このゲームについて
プレイヤー数更新:9月19日 06:55 UTC · ストアデータ:9月22日 22:29 UTC · ソース:SteamWebAPI
快適性とオーディオCustom Volume ControlsPlayable without Timed InputStereo SoundSurround Sound
システム要件
最低推奨OSWindows 10 (versions 64 bits uniquement)同じプロセッサーIntel Core i3 3220 or equivalentIntel Core i5 8400 or AMD Ryzen 3 3100グラフィックIntel HD 4000 or NVIDIA GeForce GTX 650 / AMD equivalentNVIDIA GeForce GTX 1050 Ti or AMD Radeon RX 560メモリー4 GB RAM8 GB RAMストレージ2 GB available space同じ
Door Runnersについて
A 4–10 player online social deduction party game. Every room has four doors. Only one is safe. Everyone else is just guessing — and hoping they're guessing with the right people.
One player already knows which door is safe. They just can't walk through it alone. Every round is a live negotiation: convince the room, dodge suspicion, and get through that door before someone locks in the wrong guess and takes you down with them.
Once three or more Runners are still standing, a second role enters the game: the Witness. They know who the Knower is — and everyone else knows who the Witness is. Now there are two people worth watching, and neither of them wants to be caught looking.
Everything runs through live proximity voice chat. Team up, trade information, throw someone under the bus — whatever it takes to lock in the right door before the timer runs out.
Survive enough rounds and the game strips down to its final two doors and its final two Runners. No more crowd to hide in. No more Witness to blame. Just you, one rival, and a door you can't take back.