A roguelike deckbuilder about manipulating a political simulation and becoming a dictator. Change how the political system works so it tears itself apart. 5% of profits donated to the godot and blender foundations.
快適性とオーディオColor AlternativesCustom Volume ControlsPlayable without Timed InputSave Anytime
その他Playable At Your Own Pace
システム要件
最低推奨OSWindows 10 or later同じプロセッサー2 GHz同じグラフィック1 GB of VRAM, Vulkan 1.0 support2 GB of VRAM, Vulkan 1.0 supportメモリー2 GB RAM4 GB RAMストレージ2 GB available space同じ
Dictatorship Simulatorについて
Dictatorship Simulator is a roguelike deckbuilder where you manipulate a political simulation in order to bring down the government and become dictator. Play you cards to change how the system works: invert the direction of influence, spread effects across the system or just grind everything to a standstill.
Every part of the political system interacts with others. Play cards to change how this interaction works. Don't like how the media reports on the economy? Build a perception deck and play a blackmail so they change their tune.
Choose your approach
Craft your deck to fit your playstyle - do you prefer to change reality? Or would you rather manipulate peoples feelings about it?
After all, who cares what the crime rate is? What matters is what it feels like.
Unlock your potential
Random event choices, bosses and chapter progression unlock cards, giving you more extreme tools to become dictator next time.
From the fringe to absolute leader
Build your deck from just a couple basic cards to contain troll farms, blackmail, and even coups. Slowly erode democracy over multiple chapters until there is nothing left - but you.
Gather your followers
You will need some of them - at least until you reach the top. Random Events allow you to gain followers which give you persistent bonuses that further enhance your deck.
Sharing is caring
Open source projects allow games like this to exist. Unfortunately, they often struggle financially. Because of this I decided that 5% of the profits of this game will be donated to the open source projects that made this possible: the godot foundation and the blender foundation.