DABANGGU revives Korea’s classic 1970s–80s alleyway team tag. Race through iconic Korean neighborhoods, disguise yourself as street props, evade the taggers, and stage a dramatic jailbreak for your team—solo with BOTs or online with up to 15 players.
最低推奨OSWindows 10 64-bit (version 22H2 or later)Windows 10/11 64-bitプロセッサーIntel Core i5-8400 or AMD Ryzen 5 2600Intel Core i5-10400 or AMD Ryzen 5 3600グラフィックNVIDIA GeForce RTX 2060 6 GB or AMD Radeon RX 6600 8 GBNVIDIA GeForce RTX 3060 12 GB or AMD Radeon RX 6700 XT 12 GBメモリー8 GB RAM16 GB RAMストレージ3 GB available space同じ
DABANGGUについて
Step into 1980s Korea for the ultimate retro alleyway chase!
Long before video games, children in 1970s–80s Korea ruled the alleyways with a high-stakes team game of tag called DABANGGU.
Taggers capture runners and hold them at base while the remaining runners fight to stay free. Wait for an opening, reach the base, and shout “Dabanggu!” to pull off a dramatic jailbreak and free your captured teammates.
Disguise yourself as familiar street props such as benches, flowerpots, and garbage bags, or reveal your position with a cheeky whistle to taunt the taggers. Just remember: when the final minute begins, Booster Time makes every tagger faster.Key Features
- A Korean team tag game — Experience a tense cycle of chasing, capture, imprisonment, and rescue.
- Online matches for up to 15 players — Create an alley and split into taggers and runners with friends.
- Solo play with BOTs — Explore all three alleys with BOT participants when playing alone.
- Prop disguises and hiding — Blend into the neighborhood and make taggers doubt what they see.
- Three Korean neighborhoods — Race through Ikseon-dong, Yeonnam-dong, and Bukchon Hanok Village.
- Match scoring and a Top 5 ranking — Earn points through jailbreaks and daring escapes.
- Paint your clay character — Create a look of your own with the character customization tools.
A Letter from the Developer
Hello! I am a solo developer and lifelong game fan. I created DABANGGU because I wanted to introduce more people to the alleyway games played by Korean children in the 1970s and 1980s.
There is still room for DABANGGU to grow, and I plan to keep improving its stability and polish. I will also continue exploring future alley maps inspired by the beauty of Korea and places loved by local communities.
If there is an alley or neighborhood from your country that you would love to share, please tell me through the Steam Community or the map-suggestion channel in the official Discord linked on the Game Website. Your suggestions may be considered as inspiration and reference material for future maps.
Thank you for your interest and support!