A Idle-based simulation game. Place objects in unique rooms to collect and process them! Make full use of the functions to meet the demands of the land and move on!
試される大地 Challenging Landのプレイヤー数とSteamチャート
ライブ
プレイヤー数1224時間で+22.4%
24時間ピーク17本日の最高サンプル
30日ピーク19平均13
歴代ピーク248追跡開始以来
30日間のプレイ時間9295推定値
Steamチャート · 30日間のプレイヤー数10 – 20
201510
30日前今日
24時間+22.4%7日間+11.3%トレンド▲ 上昇
レビュー43件のレビュー
67.4%
メディア
5枚の画像
ゲーム詳細
このゲームについて
ゲーム
リリース日2025年8月14日Steamでの配信開始から1年
開発元POCOYAパブリッシャーPOCOYAジャンル無料プレイシミュレーションRPG
35実績—DLC
このゲームについて
プレイヤー数更新:9月23日 21:32 UTC · ストアデータ:9月22日 07:31 UTC · ソース:SteamWebAPI
快適性とオーディオCustom Volume ControlsMouse Only OptionPlayable without Timed InputSave Anytime
その他In-App Purchases
システム要件
最低推奨OSWindows® 8.1/10/11 (64bit)—プロセッサーIntel Core i3-4340 or equivalent (2013, 4th generation)—グラフィックOpenGL-compatible VRAM 1 GB or more—メモリー8 GB RAM同じストレージ1 GB available space同じ
試される大地 Challenging Landについて
【The land is merciless】
The land is testing you!
Summoned by a mysterious force, you proceed to meet the harsh demands of the land!
【Base system】
It has a JRPG atmosphere, with gathering and simple combat.
It is a simulation in genre, although it has various elements.
You can get placements in the field, set them up in unique rooms, collect them, etc.
Most of the collection can be Idle, and each parameter, such as the number of items acquired and the speed of collection, is affected.
You can also grow your parameters along the way, so train and get over it!
【Objects gradually increasing】
The number of objects to be placed will gradually increase.
Of course, there are objects for collecting, but there are also objects for processing and creating by combining materials.
Many of them are even unique with their own functions!
【Convenient warp function】
There is a convenient feature that allows you to memorize a favorite location on the land and fly to it at any time.
【Profit from playing time】
The use of meals allows for a special time to elapse.
When the special time reaches its maximum value, the special time is reset and benefits.
There are items that increase this profit itself.
【Localization】
Developers used their own localization methods to prioritize the pace of development.