A minimalist arcade arena shooter where your bullets never disappear. Every shot you miss keeps ricocheting until it hits something — an enemy, or you. Dodge your own accumulating crossfire across 50 levels, or turn it on your friends in local versus for 2 to 4 players.
Bullet Debtのプレイヤー数とSteamチャート
ライブ
プレイヤー数024時間で—
24時間ピーク0本日の最高サンプル
30日ピーク0平均—
歴代ピーク0追跡開始以来
30日間のプレイ時間—推定値
Steamチャート · 30日間のプレイヤー数サンプル待ち
日次サンプルを収集中履歴はまだ1日分のみです。グラフの表示には2つ以上のサンプルが必要です。
24時間—7日間—トレンド横ばい
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メディア
5枚の画像
ゲーム詳細
このゲームについて
ゲーム
リリース日2026年9月9日15日前にリリース
開発元David GambleパブリッシャーFace Won Gamesジャンルアクション
—実績—DLC5122320App ID
このゲームについて
プレイヤー数更新:9月19日 07:55 UTC · ストアデータ:9月22日 09:52 UTC · ソース:SteamWebAPI
最低推奨OSWindows 10 (64-bit)Windows 11 (64-bit)プロセッサーDual-core 2.0 GHzQuad-core 2.5 GHz or betterグラフィックAny GPU with hardware acceleration; integrated is fineAny dedicated or modern integrated GPUメモリー2048 MB RAM4096 MB RAMストレージ600 MB available space同じ
Bullet Debtについて
EVERY SHOT COMES DUE
Bullet Debt is a minimalist twin-stick arcade shooter where your bullets never disappear.
Miss, and the shot doesn't vanish off-screen. It keeps ricocheting around the arena until it eventually hits something—an enemy, an obstacle, or you.
Every pull of the trigger changes the battlefield. A clean shot solves a problem. A bad shot creates one.
Fire carelessly and eventually you'll be dodging an arena full of your own mistakes.
LEARN THE ANGLES
Ricochets are predictable. Bank shots behave the way you expect them to, turning every arena into a little geometry problem happening at arcade speed.
Bounce shots around cover. Thread them through gaps. Use walls to reach enemies you can't hit directly.
Enemies don't need guns to make things worse. Chasers pressure you, Chargers commit to lethal attacks, Splitters multiply when hit, and armored Reflectors force you to attack from the right angle.
Special arena surfaces can accelerate, weaken, split, redirect, or finally destroy bullets already in flight.
The longer you survive, the more complicated the room becomes.
50 HANDCRAFTED LEVELS
Fight through 50 ninety-second arcade challenges built around different layouts, enemy combinations, ricochet puzzles and escalating bullet chaos.
No inflated health bars. No grinding.
Just increasingly nasty situations to solve with movement, aim and geometry.
Then take what you've learned into Endless Mode and chase score and survival records.
TURN IT ON YOUR FRIENDS
Bullet Debt also supports 2–4 player local versus with Remote Play Together.
And this is where the central rule gets stupid.
Every missed shot remains everybody's problem.
Play timed score matches, limited-stock battles or round-based competitions. Add enemies for PvPvE and let the arena attack everyone at once.
Or enable limited ammunition: each player gets only a handful of bullets, and the only ways to reload are to hit another player or catch your own ricocheting shot out of the air.
Good luck.
KEEP THE RIVALRY GOING
Create persistent player profiles and Bullet Debt keeps track of your couch competition: wins, losses, streaks, accuracy, eliminations, favorite arenas and head-to-head records.
Run round robins, elimination brackets or full leagues with saved standings.
Today's argument can become next month's grudge match.
FEATURES
- 50 handcrafted single-player levels
- 15 dedicated multiplayer arenas
- Endless score and survival modes
- 2–4 player local PvP and PvPvE
- Score, Stock and Rounds rulesets
- Persistent player profiles and head-to-head statistics
- Round robin, elimination and league tournaments
- Full controller support
- Steam Deck playable
- Remote Play Together
- Offline play