Outrun sundown. Outdraw the dead. A western survivors-roguelite where the size of your bounty sets the difficulty: get greedy for better loot and worse enemies, build a deadly gunhand on the fly, and settle it in a hand-made showdown.
快適性とオーディオCamera ComfortCustom Volume ControlsPlayable without Timed Input
システム要件
最低推奨OSWIndows 10 (64-bit)Windows 11 (64-bit)プロセッサーDual-core 2.0 GHzQuad-core 2.5 GHzグラフィックAny GPY with OpenGL 3.3 / GLES 3.0 support (integrated is fine)Any dedicated GPU from the last decadeメモリー2 GB RAM4 GB RAMストレージ300 MB available space同じ
Boothillについて
The frontier wants you dead. Give it a reason.
Boothill is a top-down twin-stick survivors-roguelite set on a frontier that has gone wrong — outlaws, the risen dead, and worse pour in from every direction, and you have until sundown to carve your legend out of them. Every run is a fast, escalating gunfight that ends in a duel with something that has a name.
Your bounty is the difficulty dial
Gold isn't just loot — it's heat. Every nugget you grab raises the price on your head, and the frontier answers in kind: richer drops, up to a 3× loot multiplier, tougher archetypes, and evolved enemies hunting you harder. Lay off the loot to stay cool and survive; get greedy to get paid. Nobody sets your difficulty but you, one nugget at a time. It's the signature of the game and it runs on a single decision you make constantly: how wanted do you want to be?
Build a gunhand on the fly
Level up fast and draft your kit as you go: two weapons and two charms, pulled from a deep pool — six-shooters, rifles, shotguns, bows, throwing knives, a whirling axe, hexbolts, frost, a trail of fire at your heels — and twenty-plus charms that bend the whole build around them. No two runs stack the same way.
Sixteen outlaws, sixteen ways to die famous
Pick your operator. Each is a different gunhand with its own feel, its own opening, and its own reason the law wants them. Bank your reputation between runs to unlock permanent upgrades and new faces at the reputation store.
Showdowns, not stat sponges
The bosses are hand-built duels, each asking a different question. The Pale Rider rides you down at sundown with a scythe and a noose. The Bone Knight wakes in a sealed chamber where the only verb is where you stand. The Gunslinger holds the whole street at high noon and waits for you to make the first mistake. Solve the puzzle to summon your showdown early if you think your build is ready — a full-strength boss against a half-finished you. Your call.
Features
- 16 playable outlaws, each with a distinct kit and playstyle
- A dozen weapons and 20+ charms — thousands of build combinations per run
- The Wanted meter — a risk/reward heat system you steer yourself
- Hand-crafted boss duels across distinct stages, from open boot hill to the catacombs to a high-noon ghost town
- Short, replayable runs — race the clock to sundown, or gamble on an early showdown
- Full controller support with rumble, plus keyboard & mouse — pick up and play
- Accessibility options — reduce-flashing and vibration toggles
- 26 languages — full interface + subtitles, from Spanish and German to Japanese and Chinese
Load six. Ride hard. Die famous.
よくある質問
現在、SteamにはBoothillの価格が掲載されていません。
Boothillはまだリリースされていません。リリース予定:2026年9月25日。
最低:WIndows 10 (64-bit), Dual-core 2.0 GHz, Any GPY with OpenGL 3.3 / GLES 3.0 support (integrated is fine), 2 GB RAM。上のシステム要件カードでは、各プラットフォームの最低スペックと推奨スペックを比較できます。