Fill the grid with farm pieces. Not too hard, until the pieces start coming with constraints. The cow wants an enclosure, the windmill turns nearby grass into wheat, and every tile you place changes what will fit next to it. A quiet isometric puzzle game, no timer and no game over.
A bocage is a patchwork countryside made of small fields, hedgerows, animals, and the odd windmill. In this game, you build one, one piece at a time.
Each level is a small isometric grid and a handful of tetromino-shaped farm pieces. Place them all, leave no gaps, and the puzzle is solved.
Every piece has a rule
The cow needs an enclosure. The windmill turns the pastures around it into wheat. Every piece you place changes what will fit next to it, so the grid you started with is never the grid you finish with.
New rules, one at a time
Pieces arrive slowly, each bringing its own constraint. What starts as simple tile-fitting becomes a landscape you have to read before you can solve it.
- Nothing to lose
No timer.
- No score.
- No failure state.
- Undo anything, take as long as you like, and come back tomorrow.
The only reward is the one that matters: a countryside that finally fits together.
よくある質問
現在、SteamにはBocage, a cozy puzzle gameの価格が掲載されていません。
Bocage, a cozy puzzle gameはまだリリースされていません。リリース予定:2027年3月1日。