Kill, die and rise as a vengeful Revenant in this 2.5D roguelike set in a dark medieval fantasy world. Embrace brutal melee combat against bandits and monsters, and show them no mercy.
Kill. Die. Rise again.
You are Lim, a mercenary in a war-devasted realm that incites banditry and draws in monsters. After being killed, you return as a Revenant, driven by vengeance against those that killed you. Decide if you spread more chaos or do the right thing.
Engage in brutal, aggressive melee combat, where you jump from encounter to encounter, that get progressively more difficult, as you get better weapons and augments.
WEAPONS
Sharp blades are your instruments of will. Master each weapon, adapt to every challenge, and become unstoppable.
Currently available:
- Sword
- Spear
AUGMENTS
Augments are earned through sacrifice. By gutting a corpse you can pick buffs that last until end of your run.
- Common (speed, knockback, steering control, ...)
- Rare (extreme knockback causes extra damage, ...)
- Exalted (WIP)
- Ascended (revive)
GENERATION
Realm is split into regions that you go through as you progress. Regions have their environment, color scheme and enemies.
Travel through regions by completing Encounters:
- Combat = cut your way through a sequence of rooms filled with enemies
- Survive = survive for 20 seconds against relentless waves of enemies
- Sacrifice = kill 10 enemies to claim your reward
BANDITRY
Your main foes are the bandits. They have spread trough the realm as a plague, creating different groups, each with their specialization and fighting style.
- Lowlifes = former farmers, poachers, builders