Unveröffentlicht
Adventure · Indie · Project FutureAn atmospheric pixel adventure game, the combat system of which is inspired by jrpg games, and the exploration of the world and solving some puzzles is tied to the mechanics of the Point and Click genre. Immerse yourself in a dark story of loss, meaninglessness and pain.
Spieler jetzt—— in 24 Std.
Peak 24 Std.—Höchster Messwert heute
Peak 30 Tage—Ø —
Höchster erfasster Peaki—Seit Release
Geschätzte Spielerstunden—Letzte 30 Tage
Spielerzahl · letzte 30 Tagewarte auf Messwerte
Tägliche Messwerte werden gesammeltFür dieses Spiel sind noch keine täglichen Messwerte gespeichert. Die Kurve erscheint, sobald die ersten Tage Historie vorliegen.
24 Stunden—7 Tage—
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Letzte 30 TageNoch nicht verfügbar — das 30-Tage-Fenster braucht einen vollen Monat an Review-Momentaufnahmen.
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Store-DetailsRelease—EntwicklerProject FuturePublisherProject FutureApp-ID2424730DLC—Errungenschaften—
Rang & PublikumSpieler-Rang—Rang-Veränderung 24 Std.—Tief 30 T.—Ø 30 T.—
Plattformen & EingabeWindowsmacOSLinux
ControllerVolle UnterstützungSprachen4Volle Vertonung—
Unterstützte Sprachen
English, Russian, Ukrainian, Belarusian
Volle Vertonung: keine angegeben
FeaturesDualSense Controller SupportDualShock Controller SupportFamily SharingFull controller supportSingle-playerSteam Achievements
Mindestanforderungen
BetriebssystemWindows 7ProzessorIntel Core i3 2.4GhzGrafikNvidia 600 Series GPU or equiArbeitsspeicher4 GB RAMDirectXVersion 9.0Speicherplatz2 GB available space
USK · ab 16 JahrenDrastische Gewalt
Über TLO: Casmita
The game tells the story of a man who arrived in a country ravaged by civil war on a religious mission. However, his fate in this place did not work out, as a result of which he drags a miserable existence and just tries to survive. But fate presents him with more and more new challenges.
- With the help of Point and Click genre mechanics, you can interact with some objects in the environment. To do this, just hover the cursor over them and click. Elements of this genre are also used to solve puzzles.
- The locations of the game are diverse and very different from each other aesthetically.
- The combat system is inspired by JRPG games, but has a number of distinctive features. The most important of them is the rapid contractions. The average duration of a fight is one minute.
- During the game, two different stories develop, which eventually intertwine and form a completely unpredictable ending.
- The soundtrack and the impact of the environment are well developed. Due to this, the world feels alive.
Spielerzahlen aktualisiert — · Store-Daten 18. Sept., 09:15 UTC · Quelle: SteamWebAPI