Über SMASH Co.
The job
Flatten it. Master the art of wanton destruction, by chaining together combos, unlocking special moves and improving your arsenal of smashing vehicles and powers. You'll need smashing strategy if you want to make it onto the SMASH leaderboards.
Haul it. Rubble is money. Load the salvage, drive it home, and unlock new features. find secrets and trophies among the rubble and use those secrets to unlock new secrets, that lead to new secrets... and... you get the idea. The game has secrets and puzzles and stuff.
Build it. Refine what you hauled and expand your branch. Unlock every structure and prop in the game so you can build your own personal rage rooms and playgrounds. And then, when you've mastered your Smash Fu ... build your own Buildings, Props, Particle systems, Missions and more using our super awesome editors! ... then compete/vote for creations in the online companion to be adopted into game canon! ...Or just simply one-click install any other player's content packs directly from the game!
Everything falls for a reason
Enjoy the pancaking of skyscrapers, detonate a vape store, and drive through plumes of smoke and rubble, all on a physics engine tuned around destruction.
Where and how you hit a building matters... Some things go down quick... others are reinforced and require a bit more thought... but either way, the moves you chain together build up your combo meter so you can slice through concrete like butter and keep the party going.
What's in it
- 22 condemnation contracts across 11 sites: a suburban cul-de-sac, a datacenter with a perfect lawn, a megachurch, a landfill, a bakery, and the regional office of the company you work for. All weaving together ridiculous characters and plot, hidden secrets, portals, and pop culture references that are just legally distinct enough to not get us in trouble.
- 6 vehicles (and more soon)... with their own strengths/weaknesses, strategy and feel... A bulldozer for balanced smashing, a rocket bike with rockets and grenades (because obviously) and some other stuff that would kind of be spoilers to tell you about.
- Unlock and level up your destruction: kits, techniques and upgrades that change how you smash and give you new methods of mayhem.
- A branch office you build out: Refine materials to build up your base to create your own in game playgrounds!
- Make your own prefabs, maps, particles and more: Full suite of tools for those who want to create AND destroy.
- 214 achievements, trophies, weird loot and other ways to get dopamine... plus more on the way all the time and player driven expansions coming soon!
Nobody in this world thinks any of this is strange
...But it is full of some strange characters... who you'll unfortunately be introduced to. Unlock new weirdos who all have ideals and jobs for you to do. Get on their good side and you might get some perks.
Expansions? That's up to the players.
Full-fledged editor systems, leaderboard and teleporters. Smash was designed for a community of builders! So you can make your own creations, share them with the world and then see how people smash them!
And now to fully break the 4th wall: Let us know what you'd like to see in the game or what would help you be more creative and we'd love to add it. We are looking forward to seeing what people create and giving players the opportunity to make their own worlds to let the game constantly expand... with the opportunity to even have your content adopted as game canon! We look forward to working with the community and responding to what would make the game evolve!