Çıkmadı
Strategy · Indie · RPG · 白金天书in 'Rekindled Starfall, a solo-crafted RTS+Roguelite+Card game, hire troops, build squads, tackle missions: combat, gathering, deliveries, bosses. Troops auto-battle nearby foesl,use cards for support. Upgrade town facilities and cards through mission rewards, enhancing squad strength."
Şu anki oyuncu—24 saatte —
24 saatlik zirve—Bugünkü en yüksek ölçüm
30 günlük zirve—Ort. —
Kayıtlardaki zirvei—Çıkıştan beri
Tahmini oyuncu saatleri—Son 30 gün
Oyuncu sayısı · son 30 günölçüm bekleniyor
Günlük ölçümler toplanıyorBu oyun için henüz günlük ölçüm kaydedilmedi. Geçmişin ilk günleri girdiğinde eğri görünecek.
24 saat—7 gün—
İnceleme · tüm zamanlarpuan 0/9
—No user reviews
0 inceleme0 olumlu0 olumsuz
Son 30 günHenüz mevcut değil — 30 günlük aralık için bir aylık inceleme kaydı gerekiyor.
— tavsiyeMetacritic n/a
Ekran görüntüleri
6 görselMağaza bilgileriÇıkış—Geliştirici白金天书Yayıncı白金天书Uygulama kimliği2858810DLC—Başarımlar—
Sıra ve kitleOyuncu sırası—24 saatlik sıra değişimi—30 günlük dip—30 günlük ort.—
Platformlar ve girişWindowsmacOSLinux
Oyun koluBelirtilmemişDiller2Tam seslendirme—
Desteklenen diller
Simplified Chinese, English
Tam seslendirme: belirtilmemiş
ÖzelliklerFamily SharingSingle-player
Minimum gereksinimler
İşletim sistemiWindows 10 64
USK · 6 yaş ve üzeriFantasy-Gewalt
重燃星陨Reburning meteorite hakkında
Core Objective
You must race against time to reach Tianzhou first. Every mission, every ally chosen, every resource allocation is a strategic investment converting limited combat power into time chips. Random events force you to make different choices in each playthrough.
Game Features
- Unique Semi-Turn-Based Auto Battler Experience:
Upon encountering enemies, your squad engages autonomously, intelligently selecting skills and targets to deliver fluid automatic combat.
As the Commander, you are not idle. While battles auto-resolve, you must plan strategically: charting your squad's path through complex maps, switching focus targets at critical moments to prioritize threats, or ordering tactical retreats when members are endangered. Your every decision directly impacts the battle's outcome.
- Attention Combat System:
On the fierce battlefield, Attention is the sole crucial combat resource besides HP, directly determining each character's damage output and damage reduction.
During automatic exchanges, Attention fluctuates dynamically between combatants. Victory hinges on masterful Attention management.
- Decisive Victory with Cards:
Seize pivotal moments to enter Turn Mode, slowing time to draw Skill Cards. Unleash critical heals, crowd control, terrain manipulation, or massive damage to turn the tide.
After ending your turn, the card system enters cooldown. Judging when to activate Turn Mode, how to use your cards, and when to end this precious decisive phase tests your battlefield insight and decisiveness.
- Deep Card & Character Progression:
Defeat enemies to acquire cards with random affixes that fundamentally alter how they function.
Combine affixes or recipes at your Base to forge powerful new cards.
Use rewards to upgrade town facilities, enhance character cards, and strengthen your team.
- Buildings and Allies (Represented as Cards):
Construct buildings within limited space using card-like tiles.
Assign different Allies to specific functional buildings. Each Ally provides unique combat cards, playable characters, distinct abilities, and alternative paths to victory.
Oyuncu verisi — · mağaza verisi 18 Eyl 11:15 UTC · kaynak: SteamWebAPI