Über NYANCO: LOVE LOOP
Every first love leaves a trace
Nyanco confesses. You choose. The relationship shifts—and the loop begins again.
NYANCO: LOVE LOOP is a choice-driven romance card game about a catgirl who feels strangely familiar. Each card asks you to respond, and every answer reshapes the bond between you.Two replies, your choice
Read both replies, then swipe left or right or use the buttons to choose how you want to respond. Neither side always means yes or no. See how Nyanco responds as familiar moments return in new forms and cracks begin to appear between memory and reality.Four meters, a relationship shaped by your choices
Follow Affection, Trust, Independence, and Reality as the relationship changes. In the official default deck, reaching 0 or 100 does not end a loop by itself. The bond you build, your choices along each route, and recurring harmful behaviour such as coercion or deception all shape how the story ends.A love story made to loop
The default deck contains 500 cards. Revisit familiar moments, uncover new routes, and unlock all 12 endings.More ways to meet Nyanco
The game includes 16 still portraits and 4 animated portraits, with card and ending images chosen to suit each scene. In the unedited official default deck, each new loop draws the opening confession’s portrait once: stills and animations each have a 50% chance as a group. This image draw does not change dialogue or gameplay effects. Edited or custom decks use their assigned images instead.Make the loop your own
Use the Card Workshop to edit dialogue, choices, responses, relationship effects, and ending presentation. Add still or animated images to cards and endings.
The six memory fragments keep their fixed IDs, count, and order, but you can rewrite each fragment’s name, discovered description, and locked hint in every supported language. Preview both states and jump to cards that set direct rewards or supported deferred-reward tags. Deferred rewards require a true ending and the pending tag to remain present; a linked card alone does not guarantee collection.
Memory discoveries follow an internal story identity, not the deck title or file name. Revisions with the same identity share their record. Use Duplicate as a new story when you want the same content to begin with a separate, empty memory record.
Build a deck in one or more supported languages. Card Workshop offers two export options: a raw-draft backup that preserves unfinished or invalid input exactly as entered, and a validated JSON export. Its diagnostics flag common setup problems that can stop a card from appearing; they do not prove that every route is reachable. Validate and apply your draft, publish it through Steam Workshop (Beta), or import a subscribed deck as a new draft.Five supported languages
Play in English, Korean, Japanese, Simplified Chinese, or Traditional Chinese. In Card Workshop, you can use one supported language as the deck source so its text appears as a fallback in other app languages, or localize several supported languages separately. Copying the same text into every language field does not translate it.