Strategy · Indie · Simulation · Casual · Dyrkabes Games
Grow your army from single scouts to floods of tanks, artillery, and engineered mega units. Build factories, choose upgrades and watch hundreds of units collide in wild auto-battles. Hold the line against relentless enemy surges and scale fast enough to survive.
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24 saat—7 gün—
İnceleme · tüm zamanlarpuan 0/9
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Son 30 günHenüz mevcut değil — 30 günlük aralık için bir aylık inceleme kaydı gerekiyor.
— tavsiyeMetacritic n/a
Ekran görüntüleri
10 görsel
Mağaza bilgileri
Çıkış10 Kasım 2026GeliştiriciDyrkabes GamesYayıncıDyrkabes GamesUygulama kimliği4526450DLC1Başarımlar—
Sıra ve kitle
Oyuncu sırası—24 saatlik sıra değişimi—30 günlük dip—30 günlük ort.—
Platformlar ve giriş
WindowsmacOSLinux
Oyun koluBelirtilmemişDiller3Tam seslendirme—
Desteklenen diller
English, German, Russian
Tam seslendirme: belirtilmemiş
Özellikler
Camera ComfortColor AlternativesCustom Volume ControlsFamily SharingMouse Only OptionPlayable At Your Own PacePlayable without Timed InputSingle-player
Minimum gereksinimler
İşletim sistemiWindows 10İşlemciDual Core 2 GHzEkran kartıIntel HD 4000Bellek4 GB RAMDepolama400 MB available space
0USK · 0 yaş ve üzeri
Incremental RTS hakkında
Build. Scale. Deploy.
Start with scraps.
End with overwhelming armies flooding the battlefield.
In Incremental RTS, you don’t command units directly. You build the war machine behind them.
Choose the upgrades path
Choose upgrades and build factories. Create the army that can survive constant enemy escalation.
Focus on swarms, artillery, bruisers, tanks, or massive late-game units. Mix everything together or specialize heavily. Every build scales differently, and every decision changes how your army grows.
The battlefield constantly shifts. Some runs collapse instantly. Others spiral into unstoppable chaos.
Every unit matters
Low-tier units are never fully obsolete.
As the game progresses, they unlock new abilities, synergies, and scaling opportunities that can turn early-game trash into core parts of your late-game army.
Low level units are never retired fully, they unlock new skills in the late game and progress depends on how well you utilize them.
Key Features
- Semi-idle RTS gameplay without micromanagement
- Massive automated battles with thousands of units
- Incremental scaling and exponential army growth
- Multiple army archetypes and upgrade paths
- Hundreds of upgrades
- Low-tier units remain relevant throughout the game
- Enemy surges that constantly pressure your build
Oyuncu verisi — · mağaza verisi 19 Eyl 18:16 UTC · kaynak: SteamWebAPI