Habitus hakkında
There is no justice in Zehergrad. Only a diagnosis — and you're the one who makes it.
You are Inspector Mehmed Başar, one of the masked Physicians: part detective, part judge, part executioner in a city where crime is treated as an illness. Hatred between the Nezakone and the city's migrant workers is tearing Zehergrad apart, and every case you crack pushes you further between Mayor Kashgar's ruthless ambition and Chief Physician Tümer Başova's obsession with "curing" criminals.
Key Features
Intense Interrogation System — A brutal stress-and-health system inspired by tabletop RPGs. Electricity, pressure, or mercy: how far will you go to make someone talk?
Branching Story & Political Choices — Every verdict shifts the balance between the Nezakone and the migrant workers — and pulls you deeper into one man's cause.
Industrial Dark Atmosphere — Rusting factories, toxic fog, acid rain, and the rotting remains of a fallen Communist Union.
Rich Lore & Worldbuilding — Decades of uprisings, a collapsed empire, and the dark origin of the Habitus Project itself.
Multiple Endings — You don't just witness Zehergrad's fate, you shape it. And no matter which way you steer it, no one walks away clean.
In Zehergrad, crime is a disease. You're the one holding the scalpel.