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Strategy · RPG · Eros CappelloFoedus is a dark fantasy tactical RPG where your Alliance outlasts every hero. Manage resources, develop permanent traits, and lead your faction through deadly missions. The Alliance is the true hero. Heroes may die. The Alliance survives.
Spieler jetzt—— in 24 Std.
Peak 24 Std.—Höchster Messwert heute
Peak 30 Tage—Ø —
Höchster erfasster Peaki—Seit Release
Geschätzte Spielerstunden—Letzte 30 Tage
Spielerzahl · letzte 30 Tagewarte auf Messwerte
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Store-DetailsRelease—EntwicklerEros CappelloPublisherEros CappelloApp-ID4794890DLC1Errungenschaften—
Rang & PublikumSpieler-Rang—Rang-Veränderung 24 Std.—Tief 30 T.—Ø 30 T.—
Plattformen & EingabeWindowsmacOSLinux
ControllerNicht angegebenSprachen1Volle Vertonung—
Unterstützte Sprachen
English
Volle Vertonung: keine angegeben
FeaturesAdjustable DifficultyCustom Volume ControlsFamily SharingMouse Only OptionPlayable At Your Own PacePlayable without Timed InputSingle-playerStereo Sound
Mindestanforderungen
Betriebssystem64 Bit WindowsProzessor2GHz or fasterGrafik1920 X 1080 resolution display or higherArbeitsspeicher8 GB RAMSpeicherplatz1 GB available space
USK · ab 0 Jahren
Über Foedus - Rise of the Allies
A dark fantasy tactical RPG where the Alliance is the true protagonist.
Heroes die. The Alliance survives.
This is not a game about chosen ones.
In Foedus, you don't build a party of legendary heroes destined to save the world.
You build an Alliance — a desperate, evolving war machine.
Heroes are assets. Useful. Replaceable. Sometimes tragic.
What you will actually do
- Prepare in your stronghold (Barracks, Alchemy, Library, Mystic Vault, Market)
- Deploy a squad with limited abilities per mission — no cooldown spam
- Fight turn-based tactical battles where positioning and timing matter
- Adapt when your Alliance develops negative traits — because survival has a cost
The Alliance System
Your Alliance has 5 branches, each upgradeable and specializable:
- Barracks – Recruit, train, replace heroes
- Alchemy – Research and craft potions to enhance your heroes
- Library – Research and craft scrolls to unleash against your enemies
- Mystic Vault – Identify, study, and awaken magical artifacts for your party
- Market – Exchange vile gold for what the alliance cannot forge
Every Alliance is born with traits — great strengths that come at the cost of necessary weaknesses.
No two Alliances evolve the same way.
The core loop
Prepare → Choose strategy → Deploy → Tactical combat → Rewards → Upgrade → (Lose someone) → Evolve → Repeat
Current state
The procedural campaign system is already working — maps are generated, full campaigns can be played from start to finish.
Currently implemented:
- Random map generation for high replayability
- Fully playable turn-based combat
- A set of classes (more to come)
What I'm building next:
- Handcrafted campaigns with designed maps
- Additional classes
- More enemies, relics, and Alliance upgrades
No Early Access decision has been made yet. The priority right now is expanding the core systems and listening to what players want to see next.
Wishlist if you believe in Alliances that outlive heroes
Add Foedus to your Steam Wishlist.
Follow the evolution.
And remember:
"Heroes fall. The Alliance survives."
Spielerzahlen aktualisiert — · Store-Daten 19. Sept., 06:15 UTC · Quelle: SteamWebAPI