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Strategy · Indie · Simulation · RPG · Casual · Early Access · PolrenheitA story-driven experience about confronting your past through quiet routines and meaningful choices. Spend a month in a mountain cabin: cook, manage daily life, uncover memories, and shape a story that becomes uniquely yours.
Spieler jetzt—— in 24 Std.
Peak 24 Std.—Höchster Messwert heute
Peak 30 Tage—Ø —
Höchster erfasster Peaki—Seit Release
Geschätzte Spielerstunden—Letzte 30 Tage
Spielerzahl · letzte 30 Tagewarte auf Messwerte
Tägliche Messwerte werden gesammeltFür dieses Spiel sind noch keine täglichen Messwerte gespeichert. Die Kurve erscheint, sobald die ersten Tage Historie vorliegen.
24 Stunden—7 Tage—
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Store-DetailsRelease—EntwicklerPolrenheit, SmileRockPublisherPolrenheitApp-ID4240560DLC—Errungenschaften—
Rang & PublikumSpieler-Rang—Rang-Veränderung 24 Std.—Tief 30 T.—Ø 30 T.—
Plattformen & EingabeWindowsmacOSLinux
ControllerNicht angegebenSprachen30Volle Vertonung1
Unterstützte Sprachen
English, French, German, Simplified Chinese, Japanese, Korean, Russian, Turkish, Swedish, Italian, Spanish - Spain, Arabic, Portuguese - Brazil, Bulgarian, Danish, Indonesian, Dutch, Finnish, Traditional Chinese, Spanish - Latin America, Polish, Hungarian, Norwegian, Portuguese - Portugal, Romanian, Thai, Ukrainian, Vietnamese, Greek, Czech
Volle Vertonung: English
FeaturesCustom Volume ControlsFamily SharingPlayable without Timed InputSave AnytimeSingle-playerSteam AchievementsSteam CloudStereo SoundSubtitle Options
Mindestanforderungen
BetriebssystemWindows 10 64-bitProzessorIntel Core i3-6100 / AMD FX-6300GrafikNVIDIA GTX 750 Ti / AMD Radeon R7 360Arbeitsspeicher4 GB RAMDirectXVersion 11SoundDirectX-compatible sound deviceSpeicherplatz4 GB available space
USK · ab 0 Jahren
Über Alpenglow
🌄 Face to Face With Solitude
Alpenglow is a quiet, story-driven experience about stepping away from life — and finding yourself alone with what remains.
In a remote mountain cabin, days pass slowly.
Light changes. Weather shifts. Memories surface.
As mornings warm and nights grow cold, your inner state changes with the world around you.
Your choices begin to reveal your past.
🔥 Live the Days, One Choice at a Time
Cook meals, brew tea or coffee
Chop wood and keep the stove burning
Plant a small garden, fish, and forage in the forest
Balance hunger, thirst, energy, morale, sleep — and your state of mind
Daily routines are simple.
Their consequences are not.
📚 Pieces of a Life, Slowly Revealed
Every book you read, every object you examine, every quiet moment may unlock a memory.
Childhood. School years. First love. Missed chances. Long silences.
Some memories emerge with the weather.
Others are created by what you choose to do — or choose to avoid.
Each decision forms an emotion.
Each emotion becomes a memory.
🧩 A Living Story Engine
Alpenglow doesn’t follow a fixed storyline.
It is driven by a story engine that reacts to your actions, habits, and emotional state.
Over the course of one month, your choices shape not only the outcome —
but the memories that exist along the way.
You don’t just discover a story.
You write the one that gets remembered.
📖 A Game That Reads You Back
Alpenglow is a book you live inside.
And when the month ends, that book is read back to you — shaped entirely by how you lived.
Play it once, and you’ll read one story.
Play it again, and the pages will change.
Play it a thousand times,
and you’ll uncover a thousand different lives.
🌤️ A World That Reflects the Mind
Dynamic morning and evening alpenglow lighting
Living weather: temperature, wind, rain, and snow
A quiet forest that changes day by day
Indoor warmth and outdoor cold directly affecting your stats
The environment doesn’t just surround you —
it responds to you.
🔑 Key Features
Story-driven single-player experience
Calm, meditative pacing
One-month narrative structure with multiple endings
Dynamic story engine shaped by player choices
Advanced weather and day–night system
Cooking, crafting, gardening, fishing, foraging
Books, journals, and memory fragments
Light survival mechanics focused on atmosphere, not pressure
Spielerzahlen aktualisiert — · Store-Daten 20. Sept., 06:16 UTC · Quelle: SteamWebAPI