Çıkmadı
Action · Strategy · Adventure · Indie · Casual · kobyBob hired an AI to look after his house. You are that AI. Pilot a combat ship, survive waves, deploy defenses, and turn a world-hopping planet into an orbital fortress in this planetary-defense action roguelite.
Şu anki oyuncu—24 saatte —
24 saatlik zirve—Bugünkü en yüksek ölçüm
30 günlük zirve—Ort. —
Kayıtlardaki zirvei—Çıkıştan beri
Tahmini oyuncu saatleri—Son 30 gün
Oyuncu sayısı · son 30 günölçüm bekleniyor
Günlük ölçümler toplanıyorBu oyun için henüz günlük ölçüm kaydedilmedi. Geçmişin ilk günleri girdiğinde eğri görünecek.
24 saat—7 gün—
İnceleme · tüm zamanlarpuan 0/9
—No user reviews
0 inceleme0 olumlu0 olumsuz
Son 30 günHenüz mevcut değil — 30 günlük aralık için bir aylık inceleme kaydı gerekiyor.
— tavsiyeMetacritic n/a
Ekran görüntüleri
5 görselMağaza bilgileriÇıkışEkim 2026GeliştiricikobyYayıncıUnread TermsUygulama kimliği4464270DLC—Başarımlar—
Sıra ve kitleOyuncu sırası—24 saatlik sıra değişimi—30 günlük dip—30 günlük ort.—
Platformlar ve girişWindowsmacOSLinux
Oyun koluBelirtilmemişDiller11Tam seslendirme—
Desteklenen diller
English, French, German, Spanish - Spain, Simplified Chinese, Russian, Korean, Spanish - Latin America, Japanese, Polish, Portuguese - Brazil
Tam seslendirme: belirtilmemiş
ÖzelliklerFamily SharingSingle-player
Minimum gereksinimler
İşletim sistemiWindows 10 64-bitİşlemciIntel Core i3-6100 / AMD FX-8350 or equivalentEkran kartıNVIDIA GeForce GTX 960 / AMD Radeon R9 380Bellek8 GB RAMDepolama6 GB available space
USK · 12 yaş ve üzeriGewalt
Alive as a Service hakkında
Bob hired an AI to look after his house. You are that AI.
Your job is to keep him safe. To do that, you must defend the core installed in his house, expand the planet's defenses, and travel in search of anything that can make you more powerful. The rest of the universe has noticed what you are doing.
PROTECT THE CORE
The enemy fleets are not after Bob: they want to shut down the AI before it grows any further. Pilot a combat ship directly, intercept anything approaching the house, and hold out against wave after wave until the mission is complete.
ONE AI, MANY BODIES
You control a combat ship directly, but you do not fight alone. The other ships, satellites, and defenses have no independent pilots: every unit is another body of the same AI.
Choose which units to deploy before the next attack and spread your presence around the planet while intercepting the threats closest to the house.
GROW WITHOUT ASKING
As you survive, the core uses every lull to automatically expand the planet's infrastructure. New structures, shields, and orbital facilities appear as the run unfolds.
What begins as a small residential system around one house ends up turning much of the sky into another extension of the AI.
JUMP BETWEEN WORLDS
Every destination holds something you need to keep growing. Complete the mission, open a portal, and move Bob, his house, the planet, and its entire defense network somewhere new.
Each world changes the environment, the objective, and the threats. Nothing you earn is left behind: it all travels with you and keeps expanding throughout the run.
Alive as a Service provides residential assistance and uninterrupted life support. Your registered address may change without notice. Orbital damage coverage sold separately.
Oyuncu verisi — · mağaza verisi 20 Eyl 16:16 UTC · kaynak: SteamWebAPI