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Action · Early Access · tool1Absolute Matter is an event driven cooperative PvP shooter with harsh consequences.
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Geschätzte Spielerstunden—Letzte 30 Tage
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Store-DetailsRelease—Entwicklertool1Publishertool1App-ID2114540DLC—Errungenschaften—
Rang & PublikumSpieler-Rang—Rang-Veränderung 24 Std.—Tief 30 T.—Ø 30 T.—
Plattformen & EingabeWindowsmacOSLinux
ControllerNicht angegebenSprachen3Volle Vertonung—
Unterstützte Sprachen
English, German, Russian
Volle Vertonung: keine angegeben
FeaturesCo-opFamily SharingMMOMulti-playerOnline Co-opOnline PvPPvP
Mindestanforderungen
BetriebssystemWindows 10ProzessorQuad-core Intel or AMD, 2.5 GHz or fasterGrafikDirectX 11 or 12 compatible graphics cardArbeitsspeicher8 GB RAMDirectXVersion 11SoundDirectX compatible audio cardSpeicherplatz50 GB available spaceNetzwerkBroadband Internet connection
USK · ab 16 Jahren
Über Absolute Matter
Absolute Matter is a first-person extraction shooter all about player interaction. Every single mechanic in this game either leads to player interaction or makes it more interesting, more intense.
No matter if you join a map as a lonely wolf or with your friends, there are many things that will pick your attention and invite to adventure. Some of these look like PvE events at first glimpse. Once you look closer, you realize: These events bring players together. May it be to team up against the aggressive spore crawlers populating the areas and hunting players. Or may it be an arriving train with loot that players want to have: All these events bring people together in all kinds of shapes. That's why we call these "PvX events".
When launching early access, this game will contain the following events:
The Junk Eater
The Junk Eater is a peaceful alien browsing the area, bringing loot into the map. Once this alien is being attacked, a challenging boss fight emerges. No matter if you fight it alone or as a group, the fight will take a certain amount of time -- long enough for other players to join the fight. On your side or to stab you in the back.Train Arrival
A train brings valuable goods to one of the train stations. You'll get a notification about the arrival and may as well be hired by AI to protect the goods. But be sure you're not the only player on the map with the idea to grab that loot and run. :-)Spore Crawlers
Spore Crawlers are the most aggressive alien species in the game. They hunt players in packs and spread widely if the community allows them. To fight them back, hunters are needed in our community to destroy their hives. Leaderboard skin rewards mark these valuable players and bring them fame in the community.
Over time we plan to add more and more events like these. For the beginning, the most important parts are there: Loot to bring people together and a common enemy to grow as a team.
To bring more life in the different ways of player interaction we developed a dynamic quest system. Not only we as devs give quests to our players, you as a player can create these too. May it be a bounty on someones head or may it be a call for help when you ran into trouble. Even trading or raiding a compound as a team can be done that way.Character Progression
Depending on your play style you can adjust your characters abilities and specializations via items. Not just your weapon is designed on a modular basis and can be combined to a short range SMG or a long range sniper. Your whole body is modular and artificial limbs can unlock all kinds of abilities. Some people might value utility abilities like dashes or camouflage while others may prefer shields or even hacking. Hacking can help you using doors you're not supposed to open and can even give information about a player's location if you're a very skilled hacker.
To really push decision making and to offer a fresh start after dying (yes, this game has perma death), we developed a flat progression system. Your avatar does not grow in power. You do. And the more items you find the more you can adjust your character depending on your play style.
Not just items, also the character creation is developed on a similar basis. When you create a fresh character you have a pool of abilities you can choose from. With account progression you get access to more and more of these. According to the flat progression system, progress gives more options, but not a higher power level. This is not a game about grind. This is a game about players, decisions and consequences.Setting
You play in the rundown countryside of Eastern Europe in 2081. Since an advanced alien civilization has connected humanity to an interstellar transport network, mankind lives in metropolises and enjoys the benefits of the changes.
The few people still living here in the outlands follow their own law. Aliens browse the area. Groups fight for control of essential spots like factories or data centers. Individuals fight for loot and their lives.Funding
- funded on the basis of a decision by the German Bundestag
- funded by Gamecity Hamburg
Spielerzahlen aktualisiert — · Store-Daten 18. Sept., 20:18 UTC · Quelle: SteamWebAPI