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Action · Indie · RPG · Casual · Burning HouseAn action-infused Idle/Incremental game that blends effortless play with satisfying combat. It combines rewarding incremental progression with action and RPG elements, creating a deep, grind-driven progression system focused on upgrades, long-term growth, and a highly addictive gameplay loop.
Spieler jetzt—— in 24 Std.
Peak 24 Std.—Höchster Messwert heute
Peak 30 Tage—Ø —
Höchster erfasster Peaki—Seit Release
Geschätzte Spielerstunden—Letzte 30 Tage
Spielerzahl · letzte 30 Tagewarte auf Messwerte
Tägliche Messwerte werden gesammeltFür dieses Spiel sind noch keine täglichen Messwerte gespeichert. Die Kurve erscheint, sobald die ersten Tage Historie vorliegen.
24 Stunden—7 Tage—
Reviews · insgesamtWertung 0/9
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Letzte 30 TageNoch nicht verfügbar — das 30-Tage-Fenster braucht einen vollen Monat an Review-Momentaufnahmen.
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Store-DetailsReleaseQ4 2026EntwicklerBurning HousePublisherBurning HouseApp-ID4376810DLC—Errungenschaften—
Rang & PublikumSpieler-Rang—Rang-Veränderung 24 Std.—Tief 30 T.—Ø 30 T.—
Plattformen & EingabeWindowsmacOSLinux
ControllerNicht angegebenSprachen1Volle Vertonung—
Unterstützte Sprachen
English
Volle Vertonung: keine angegeben
FeaturesFamily SharingSingle-player
Mindestanforderungen
Grafik1050 ti
USK · ab 6 JahrenFantasy-Gewalt
Über That One Dungeon Room
You don’t remember how you got here.
There’s no sky above you, no clear way out, just a dungeon that seems to stretch endlessly, one room at a time.
At first, all you can do is fight.
You swing your weapon with your mouse, defeat the creatures that appear, and collect the coins they leave behind. It’s simple. Familiar. Almost calming.
And then… You do it again.
With each run, you grow a little stronger.
Coins are spent on upgrades, new abilities, and stat improvements. Attacks become smoother. Progress comes faster.
ACTIVE PLAY WITH INCREMENTAL PROGRESSION
You can push forward manually, optimizing your attacks and movement, or rely on your growing strength to make each run more efficient and rewarding over time.
THE DUNGEON BEGINS TO OPEN UP
Strange NPCs appear along the way. They offer upgrades, unlock new systems, and share fragments of a story you can’t quite piece together.
As you progress deeper, new enemy types, tougher encounters, and scaling difficulty begin to challenge your build. You’ll unlock a wide variety of active abilities and upgrades, allowing you to experiment with different playstyles and approaches.
This isn’t just a place to survive.
It’s a place to grow.
A steady loop of action, incremental systems, and RPG progression, where every decision shapes how you evolve.
Just keep going.
Keep getting stronger.
Keep uncovering the truth one step at a time.
Features
- Mouse-driven combat
Direct, responsive control over every attack
- Incremental progression system
Earn resources, upgrade your character, and grow stronger each run
- Wide range of active abilities
Unlock and experiment with many skills to define your playstyle
- Replayable dungeon loop
Increasing difficulty, scaling rewards, and endless improvement
- Flexible run structure
Enter and exit the dungeon freely, or push your limits until defeat
- NPC interactions & light narrative
Discover the story through subtle dialogue and encounters
You didn’t choose this place.
But over time…
It might start to feel like yours.
Spielerzahlen aktualisiert — · Store-Daten 19. Sept., 18:16 UTC · Quelle: SteamWebAPI