UnveröffentlichtFree to Play
Action · Free To Play · Indie · Underdog DojoHigh-intensity arena fights where every ability is a skillshot. Select from the warrior, fire mage, poacher or priestress. Out-skill your enemies. Perform offensive actions to collect Souls Shards. Then spend them on your most powerful abilities. No pay-to-win, no grind - just skill.
Spieler jetzt—— in 24 Std.
Peak 24 Std.—Höchster Messwert heute
Peak 30 Tage—Ø —
Höchster erfasster Peaki—Seit Release
Geschätzte Spielerstunden—Letzte 30 Tage
Spielerzahl · letzte 30 Tagewarte auf Messwerte
Tägliche Messwerte werden gesammeltFür dieses Spiel sind noch keine täglichen Messwerte gespeichert. Die Kurve erscheint, sobald die ersten Tage Historie vorliegen.
24 Stunden—7 Tage—
Reviews · insgesamtWertung 0/9
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Letzte 30 TageNoch nicht verfügbar — das 30-Tage-Fenster braucht einen vollen Monat an Review-Momentaufnahmen.
— EmpfehlungenMetacritic n/a
Store-DetailsReleaseQ1 2027EntwicklerUnderdog DojoPublisherUnderdog DojoApp-ID4739790DLC—Errungenschaften—
Rang & PublikumSpieler-Rang—Rang-Veränderung 24 Std.—Tief 30 T.—Ø 30 T.—
Plattformen & EingabeWindowsmacOSLinux
ControllerNicht angegebenSprachen1Volle Vertonung1
Unterstützte Sprachen
English
Volle Vertonung: English
FeaturesFamily SharingMulti-playerOnline PvPPvPStereo Sound
Mindestanforderungen
BetriebssystemWindows 11 64-bitProzessorIntel Core i5-11600K / AMD Ryzen 5 5600XGrafikNVIDIA RTX 3060 / RTX 2070 / AMD RX 6700 XTArbeitsspeicher16 GB RAMDirectXVersion 12SoundDirectX compatibleSpeicherplatz10 GB available spaceNetzwerkBroadband Internet connection
USK · ab 12 JahrenFantasy-Gewalt
Über Souls in Conflict
Souls in Conflict is a fantasy PvP arena game. Choose a fighter and team up in our arenas to fight for victory.
The game features a complex PvP system, with three combat resources at its core. Health, Soul Shards and Stamina. Manage each to secure victory.
- Multiple game modes: Arena, capture the flag, hold the base and more.
- Projectiles and attacks are skillshots. You have to hit them to deal damage. No tab targeting. Even heals need to be aimed at your team mates.
- Play one of four classes, each with their own individual strength and weakness profile. More classes will be added later after launch.
- Soul Shards can be earned by successfully performing offensive actions. Spend them on your most powerful, game winning abilities.
- Manage your stamina by choosing between multijumps, sprint and roll.
- Sustain your health by using potions during the match. Take care, they break on taking damage, though.
- There is no grind and no power progression outside of the arena. You will not be at disadvantage against any out of game factors. Only skill matters.
- Control the bases in the arena (temple and graveyard) to secure advantages for your team.
- Use various map elements to your advantage for your gameplay.
Spielerzahlen aktualisiert — · Store-Daten 19. Sept., 11:16 UTC · Quelle: SteamWebAPI