A small, satisfying mining-arcade game about flow. You're a rover switched on in a world that ended without you: catch the ore stream, feed the crusher, upgrade, and dig toward what happened. Dig deep enough, and you'll find what the old world left behind.
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24 Stunden—7 Tage—
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Camera ComfortFamily SharingKeyboard Only OptionMouse Only OptionPlayable At Your Own PacePlayable without Timed InputSave AnytimeSingle-playerTouch Only Option
Mindestanforderungen
BetriebssystemWindows 10 64-bitProzessorDual-core 2.0 GHz (2012 or newer)GrafikOpenGL 3.3 capable (Intel HD 4000 or better)Arbeitsspeicher2 GB RAMSpeicherplatz200 MB available space
0USK · ab 0 Jahren
Über Minevester: Carry and Build
Some games are about winning. This one is about flow.
Something switched you on. You're a little rover with an energy scoop, awake at the bottom of a quarry called Rock Bottom, in a world that ended without you. The machinery still runs. The ore still flows. And somewhere down there is an answer to what happened.
So you get to work. You catch the ore stream tumbling down the rocks, you herd it into the crusher, and you let the machine do its work: the press mints ingots, the ingots stack on your roof, and everything you bank at the vault makes your rover a little more capable.
Dig deep enough, and you'll find what the old world left behind. The demo covers the first two zones of the game.
This is a solo project and a work in progress. If something delights you or annoys you, say so in the community hub. Every bit of feedback genuinely shapes what I build next.