Über INK ABYSS WALKER
The abyss swallowed the light. You go down to collect the debt.
INK ABYSS WALKER is a first-person, ink-wash deckbuilding roguelike. Carrying a dying lamp, you walk painted corridors floor by floor into the deep — exploration plays in first person, combat is turn-based cardplay, and what you see is not always what is true.Formation-based card combat
- Enemies stand in rows: melee can't reach the back line, and knockbacks, fills, ambushes and lamplight rewrite every fight
- 180 cards across eight archetypes: Combo, Gu-poison, Thorns, Blood, Taboo, Growth, Heavy, and Common
- Chain cards to build Ink Momentum — at 9 chains, the sky itself spills ink
Six floors, six sets of rules
- Road of Dying Lamps, Phosphor Grotto, Violet Miasma, the Judges' Hall, the Abyss Floor, and the Void — each floor plays by different rules and whispers different lies
- A three-phase nightmare waits at the bottom; beyond the first Cycle, the Faceless and the Matriarch fight by crueler rules
- Madness pollutes your deck; fall into a Delusion and friend and foe blur together
A cycle that makes death useful
- Ink the stone: every death settles into permanent upgrades (Body / Edge / Sight, three ranks each)
- Three walkers to unlock: the Walker, the Lamp-Keeper, the Gu-Master — the latter two must be earned by how you play
- New Game+ Cycles: winning is not the end. Affixes rot the floors, and the abyss grows crueler each round
And more
- The Archive: six volumes, 179 entries to uncover
- 27 judgments (including hidden ones), a daily challenge and five trial runs
- Fully procedural ink-wash rendering, playable in English and Chinese
It remembers what you did. The merchant knows your face. The idol keeps your tab. And the Matriarch… knows you too.