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Action · Adventure · Indie · D3a1hXSaga StudiosA 3D collectathon platformer where bombs are your ladder as much as your weapon. Freeze lava into a raft, grow footing out of thin air, and grapple across canyons on your tongue. Explore thirteen worlds and hunt fifty-six masks, each one changing how you move.
Spieler jetzt—— in 24 Std.
Peak 24 Std.—Höchster Messwert heute
Peak 30 Tage—Ø —
Höchster erfasster Peaki—Seit Release
Geschätzte Spielerstunden—Letzte 30 Tage
Spielerzahl · letzte 30 Tagewarte auf Messwerte
Tägliche Messwerte werden gesammeltFür dieses Spiel sind noch keine täglichen Messwerte gespeichert. Die Kurve erscheint, sobald die ersten Tage Historie vorliegen.
24 Stunden—7 Tage—
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Store-DetailsRelease1. Oktober 2026EntwicklerD3a1hXSaga StudiosPublisherD3a1hXSaga StudiosApp-ID5222950DLC—Errungenschaften—
Rang & PublikumSpieler-Rang—Rang-Veränderung 24 Std.—Tief 30 T.—Ø 30 T.—
Plattformen & EingabeWindowsmacOSLinux
ControllerVolle UnterstützungSprachen1Volle Vertonung1
Unterstützte Sprachen
English
Volle Vertonung: English
FeaturesCustom Volume ControlsDualShock Controller SupportFamily SharingFull controller supportGamepad RecommendedPlayable without Timed InputSingle-playerSteam AchievementsSteam Cloud
Mindestanforderungen
BetriebssystemWindows 10 (64-bit)Prozessorx86-64 CPU with SSE4.2 — Intel Core i3-3220 / AMD FX-4100 or betterGrafikIntegrated graphics with full Vulkan 1.0 or Direct3D 12 (12_0) support — Intel HD Graphics 510 (Skylake) / AMD Radeon R5 (Kaveri) or betterArbeitsspeicher4 GB RAMDirectXVersion 12Speicherplatz1 GB available space
USK · ab 6 JahrenFantasy-Gewalt
Über Boomfrog: Journey Through the Wild Realms
Boomfrog: Journey Through the Wild Realms
Something has gone wrong at the heart of the Wild Realms. The sky is false, the water lies, and thirteen worlds have gone strange.
Luckily, Boomfrog has a bag of bombs and no particular sense of self-preservation.
Thirteen worlds, and none of them play fair
From the Emerald Marshlands to the Sunscorch Dunes, the Frostcrown Reaches and the Sundering Void, every world runs on its own rules. Sand rivers drag you off your feet. Slabs sink under your weight as you stand on them. Panes of glass phase in and out of existence. Time itself stutters.
Each world ends with something that has been waiting for you.
Bombs are your weapon, and your ladder
Eight bomb types, and most are better at getting you somewhere than at blowing something up.
- Ice freezes a lava lake into a raft you can cross
- Vine grows solid footing out of open air
- Water bubbles an enemy so you can pop it over a gap
- Remote Detonator lets you place first and think later
Fifty-six masks, and every one changes how you move
Glide. Air-dash. Stride across running sand. Breathe underwater. Walk through fire.
Every stage in the game hides a mask shrine off the path, and the road to the real ending runs through all of them.
Everything is somewhere you haven't looked
Sixty-five stages, each with a route you are meant to take and several you are not. Fling yourself across a canyon on your tongue. Follow a ruined colonnade a hundred metres into the desert. Climb thirty metres away from a floating slab so you can turn around and come back to it across a bridge of sinking sand.
Get stronger, or get better
Spend crystals in the Frog Lab on longer throws, bigger blasts, more hearts and a harder fling. Earn four crowns. Watch your completion climb, stage by stage and world by world.
Then find out what the Sunless Mirror has been hiding.
Features
- 13 worlds, 65 stages - every one with secrets off the critical path
- A boss at the end of every world - and four more you have to find
- 8 bomb types plus a Remote Detonator, for combat and traversal alike
- 56 collectible masks, each granting a new way to move
- A hidden mask shrine in every single stage
- A full movement kit - tongue grapple, double jump, wall jump, ground pound
- Upgrades and crowns - with completion tracked stage by stage
- A normal ending, and a true one
- Full controller support
Spielerzahlen aktualisiert — · Store-Daten 20. Sept., 19:15 UTC · Quelle: SteamWebAPI