Unveröffentlicht
Action · Adventure · Ransol StudioBlackwood Abattoir is a first-person psychological horror game where an unkillable, 100% blind monster hunts you purely by sound. Trapped in a dark slaughterhouse with no weapons, every footstep, flashlight click, and breath could be your last. Stay silent, or become cattle.
Spieler jetzt—— in 24 Std.
Peak 24 Std.—Höchster Messwert heute
Peak 30 Tage—Ø —
Höchster erfasster Peaki—Seit Release
Geschätzte Spielerstunden—Letzte 30 Tage
Spielerzahl · letzte 30 Tagewarte auf Messwerte
Tägliche Messwerte werden gesammeltFür dieses Spiel sind noch keine täglichen Messwerte gespeichert. Die Kurve erscheint, sobald die ersten Tage Historie vorliegen.
24 Stunden—7 Tage—
Reviews · insgesamtWertung 0/9
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Letzte 30 TageNoch nicht verfügbar — das 30-Tage-Fenster braucht einen vollen Monat an Review-Momentaufnahmen.
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Store-DetailsRelease—EntwicklerRansol StudioPublisherRansol StudioApp-ID4983310DLC—Errungenschaften—
Rang & PublikumSpieler-Rang—Rang-Veränderung 24 Std.—Tief 30 T.—Ø 30 T.—
Plattformen & EingabeWindowsmacOSLinux
ControllerVolle UnterstützungSprachen15Volle Vertonung1
Unterstützte Sprachen
English, French, Italian, German, Spanish - Spain, Arabic, Simplified Chinese, Traditional Chinese, Korean, Japanese, Polish, Russian, Thai, Turkish, Ukrainian
Volle Vertonung: English
FeaturesFamily SharingFull controller supportSingle-player
Mindestanforderungen
BetriebssystemWindows 11ProzessorRyzen 3 3200gGrafikGTX 1650 superSpeicherplatz5 GB available space
USK · ab 16 JahrenGewalt
Über Blackwood Abattoir
CAN YOU SURVIVE THE SILENCE?
Blackwood Abattoir is a high-intensity, first-person psychological horror game set in a claustrophobic, abandoned slaughterhouse. You play as Alex, an urban explorer searching for your missing brother, trapped inside a decaying facility with an unkillable nightmare.
You have no weapons. You have no way to fight back. Your only option is to remain quiet and stay hidden.
KEY FEATURES
- 100% Blind Acoustic AI: The Executioner cannot see you—he hunts purely through hyper-sensitive hearing. Every footstep, door handle, or flashlight click generates sound waves in the environment that draw him straight to your location.
- The "Minefield" Environment: The slaughterhouse floor is scattered with physical hazards. Stepping on glass shards or kicking hollow metal cans creates immediate noise nodes, instantly alerting the boss.
- The Flashlight Dilemma: Pitch darkness forces you to rely on your flashlight, but toggling it emits an audible click. When battery power drops below 15%, erratic flickering and electrical pops create micro-noises that track you in the dark.
- Interactive Lockers & Hold Breath Mechanic: Lockers are temporary safe havens. When the boss approaches, maintain control over your breathing in a high-stress balancing QTE. A single slip-up triggers a loud gasp—and an instant execution.
- No Pausing, Zero Mercy: Managing your inventory or reading lore logs does not pause the world. You are constantly hunted in real-time.
Spielerzahlen aktualisiert — · Store-Daten 21. Sept., 03:15 UTC · Quelle: SteamWebAPI