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Adventure · Indie · Simulation · VoreliqDecember 1999, the eve of Y2K. Twelve nights as the 911 operator of a dying Pennsylvania coal town. Speak with your own voice; a fully offline local AI plays every caller. Every night at 4:12 AM the phone rings: a girl missing for fifteen years. Who lives and who is lost depends on how you answer.
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Geschätzte Spielerstunden—Letzte 30 Tage
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Store-DetailsRelease3. November 2026EntwicklerVoreliqPublisherVoreliqApp-ID5168430DLC1Errungenschaften—
Rang & PublikumSpieler-Rang—Rang-Veränderung 24 Std.—Tief 30 T.—Ø 30 T.—
Plattformen & EingabeWindowsmacOSLinux
ControllerNicht angegebenSprachen5Volle Vertonung—
Unterstützte Sprachen
Japanese, English, Simplified Chinese, Traditional Chinese, Korean
Volle Vertonung: keine angegeben
FeaturesFamily SharingSingle-player
Mindestanforderungen
BetriebssystemWindows 10 64-bitProzessorQuad-core CPU with AVX2 supportArbeitsspeicher16 GB RAMSoundMicrophone requiredSpeicherplatz15 GB available space
USK · ab 16 JahrenHorror
Alkohol / Tabak
Schimpfwörte
Über 4:12 AM
4:12 AM. That call has been ringing for twenty-seven years.
December 20th, 1999. Ashwood, Pennsylvania — a half-empty town where a coal seam has burned underground since 1962. On the first night the county takes its overnight 911 desk back, the operator's chair belongs to Kate Morrow, who has spent six years unable to forget the one call she hung up on.
Twelve nights remain until the old switchboard shuts down on New Year's Eve. Pile-ups on snowed-in roads. CPR instructions that aren't getting through. A grandmother with dementia who calls every night. And every night at 4:12 AM, a call comes in from an address that no longer exists — in the voice of a girl who disappeared fifteen years ago.Answer with your own voice
Speak into your microphone and the caller listens — a local AI performs every character in real time. No dialogue trees: you listen, calm, press, and decide. Everything runs fully offline; your voice never leaves your machine.Over 100 emergency calls
37 story calls across twelve nights, plus a pool of 66 more — from life-or-death first-aid guidance to the small, strange troubles of a town at night. Every call can end differently depending on how you handle it.Your judgment reshapes the town
Fire, EMS, police — where do you send them, and how fast? Last night's decisions become tomorrow's headlines, change the calls that reach you, decide who survives, and branch into nine endings.A dispatch room in 1999
CRT monitors, paper call sheets, a handwritten notebook. In the last days before Y2K, the silence this town has kept across three decades — 1972, 1984, 1993 — begins to surface on the line.
Spielerzahlen aktualisiert — · Store-Daten 19. Sept., 17:15 UTC · Quelle: SteamWebAPI