Zero Bugs Given is a tower defense / roguelike game designed with the ambition of making every run different from the others. Every wave, a pair of bonus and malus will force you to adapt in the best way you can. Build your defense and try survive as long as you can!
Zero Bugs Given: počet hráčů a Steam charts
živě
Počet hráčů0— za 24 h
Max. hráčů 24 h0Dnešní nejvyšší měření
Max. hráčů 30 d0Průměr —
Historické maximum0Od začátku sledování
Odehrané hodiny 30 d—Odhad
Steam chart · počet hráčů 30 dčekáme na data
Sbíráme denní měřeníPro tuto hru zatím nemáme uložená žádná denní měření. Křivka se objeví, jakmile budou k dispozici první dny historie.
24 hodin—7 dní—TrendStabilní
RecenzeRecenze: 3
100,0%3 user reviews
Kladné: 3Záporné: 0
Doporučení—Skóre0/9
Posledních 30 dníbez datPodíl záporných0,0%Kladné na 1 zápornou—
Funkce SteamuFamily SharingSteam AchievementsSteam Leaderboards
Pohodlí a zvukAdjustable DifficultyCustom Volume ControlsMouse Only OptionSave Anytime
Systémové požadavky
MinimálníDoporučenéSystémWindows 10—CPUIntel Core i3 / AMD Ryzen 3—GPUIntel HD Graphics 520 o equivalente—RAM8 GB RAM—Velikost500 MB available space—
O hře
O hře Zero Bugs Given
The swarm is endless. Your choices define the battle.
Zero Bugs Given is a roguelite tower defense built on a procedurally generated hexagonal grid. Every run reshapes the map, the enemy waves, and the choices you'll face. There are no safe picks — only calculated risks.
CHOOSE YOUR POISON
After every wave, you're offered three Malus-Bonus pairs. Accept a Malus — enemies gain health, speed, resistances, or unlock terrifying new threats — and in return, pick a Bonus to strengthen your defenses. Skip the choice if you can afford it. Refresh if you dare. But the swarm adapts regardless.
Stack enough bonuses of the same type and trigger powerful Synergies: Arsenal Mastery, Inferno, Tesla Field, Killing Spree, and more. But beware — maluses stack too.
EVERY TURRET TELLS A DIFFERENT STORY
From single-target snipers to chain lightning, from burning cones to economy generators that don't fire a single shot — each turret unlocks special mechanics through bonuses. Not just stat upgrades, but entirely new abilities that reshape your strategy. No two builds play the same.
ENEMIES THAT DEMAND ANSWERS
Flying wasps that ignore your ground defenses. Armored bugs immune to fire. Scorpions that laugh at your lightning. A Trojan Turtle that resurrects from its own minions. A Cyborg Frog — impossibly slow, impossibly tough, worth a fortune in Junkbytes.
Each enemy demands a different answer. No single build handles everything.
THE MAP FIGHTS BACK
Kill enough enemies on a tile and it becomes corrupted. Corrupted paths buff enemies passing through — regeneration, speed boosts, shields, damage resistance, even duplication. The better you defend a chokepoint, the more dangerous it becomes. Relocate, adapt, or get overwhelmed.
DEFEND MULTIPLE OUTPOSTS
Protect several goals across an expanding hex grid. Each outpost has its own Integrity — lose it all, and it flips into a new enemy spawn point. Spread your defenses thin or sacrifice one goal to save the rest. When the last outpost falls, it's game over.
PROCEDURAL EVERYTHING
- Maps are generated block by block with connectivity validation — no two layouts are alike
- Waves scale dynamically with enemy unlocks gated by risk level
- Choices are assembled from hundreds of templates with tier locks, one-time events, and synergy tags
- Corruption emerges organically from your own kill patterns
KEY FEATURES
- Hexagonal grid with procedural map generation
- Roguelite choice system — every wave is a risk-reward decision
- Turrets with unlockable special mechanics and deep build variety
- Diverse enemy roster with unique immunities and behaviors
- Corrupted path system — the battlefield evolves from your actions
- Multi-goal defense with outpost integrity
- Synergy system rewarding focused builds
- 30-wave runs with scaling difficulty
- No two runs play the same
Follow development and devlogs at
Hráči aktualizováni 19. 9. 01:40 UTC · data obchodu 22. 9. 11:56 UTC · zdroj: SteamWebAPI
V obchodě Steam pro region DE stojí hra Zero Bugs Given 9,90€. Nejnižší cena, kterou jsme od 22. 9. 2026 zaznamenali, je 9,90€. Steam hru oceňuje zvlášť v 14 regionech — regionální ceny najdeš výše.
Hra Zero Bugs Given vyšla 14. května 2026 (vývojář: BrokenKnee). Vyšlo před 4 měsíci.
Minimální: Windows 10, Intel Core i3 / AMD Ryzen 3, Intel HD Graphics 520 o equivalente, 8 GB RAM. Karta s požadavky výše porovnává minimální a doporučené požadavky pro každou platformu.
Steam uvádí pro hru Zero Bugs Given 500 MB volného místa na disku.
100,0% z 3 recenzí na Steamu je kladných — Steam to hodnotí jako „3 user reviews“.
Ne — Steam u hry Zero Bugs Given češtinu neuvádí. Celkem Steam uvádí 1 jazyk, žádný z nich s plným zvukem.
Ne — Steam uvádí hru Zero Bugs Given jako hru pro jednoho hráče.
Steam charts hry Zero Bugs Given na webu SteamStatistics ukazují živý počet hráčů a křivky za 24 hodin, 7 a 30 dní, obnovované nejméně každých deset minut.Otevřít Steam charts hry Zero Bugs Given ›
Na Steamu běží hra Zero Bugs Given na platformách Windows. Podpora ovladače neuvedena.
Hra Zero Bugs Given má věkové hodnocení DEJUS 14 a IGRS 18.