A 2–4 player cooperative supernatural horror investigation about intervening in recorded tragedies. The opening chapter unfolds in a fog-shrouded 1700s coastal town, where players inhabit different townsfolk and act within a relentless final hour before the outcome becomes irreversible.
The Incident Room: počet hráčů a Steam charts
živě
Počet hráčů—— za 24 h
Max. hráčů 24 h0Dnešní nejvyšší měření
Max. hráčů 30 d0Průměr —
Historické maximum0Od začátku sledování
Odehrané hodiny 30 d—Odhad
Steam chart · počet hráčů 30 dčekáme na data
Sbíráme denní měřeníPro tuto hru zatím nemáme uložená žádná denní měření. Křivka se objeví, jakmile budou k dispozici první dny historie.
The Incident Room: cena, datum vydání, grafy a statistiky
Skóre0/9
Posledních 30 dníbez datPodíl záporných—Kladné na 1 zápornou—
4318460App ID
Kompatibilita a funkce
WindowsPodpora ovladače neuvedena
HratelnostCo-opMulti-playerOnline Co-op
Funkce SteamuFamily Sharing
Systémové požadavky
MinimálníDoporučenéSystémWindows 10 (64-bit)Windows 10 / Windows 11 (64-bit)CPUIntel Core i3-8100 / AMD Ryzen 3 1200Intel Core i5-9600K / AMD Ryzen 5 3600GPUNVIDIA GTX 1050 Ti / AMD RX 560NVIDIA GTX 1660 / AMD RX 5600 XTRAM8 GB RAM16 GB RAMVelikost8 GB available space12 GB available space
O hře The Incident Room
History records a tragedy.
You arrive before it becomes inevitable.
The Incident Room is a 2–4 player cooperative supernatural horror investigation game where you do not analyze events after they occur — you step directly into the final moments before a recorded tragedy is sealed into history.
Each chapter places players inside a different historical incident, at the point where belief, fear, and ritual have already begun to shape an outcome.
Chapter 1: The Last Witch
The first chapter unfolds in a remote 1700s town, during the final 60 minutes before a documented tragedy known only as The Last Witch.
The town is awake.
The people are certain.
What must be done has already been decided.
Rituals are in motion. Beliefs are entrenched. Midnight is approaching.
This is not a crime to solve.
It is a fate already unfolding.
There are no resets.
If you fail, the tragedy resolves exactly as history remembers it.
CORE GAMEPLAY
- Asymmetric Co-Op Roles (2–4 Players)
Each player inhabits a different townsfolk connected to the incident — doctor, priest, lighthouse keeper, librarian, fisherman, drifter — each starting in separate locations with unique access, authority, and blind spots.
No single role can perceive the full truth. Coordination is mandatory.
- Distributed Investigation
Critical information is scattered across:
- NPC testimony and interrogation
- Forbidden texts and ritual practices
- Environmental signs and unnatural disturbances
Understanding emerges only through communication, contradiction, and interpretation.
- Real-Time Countdown
Time never pauses. Events progress whether you act or not. Miss key moments, and the town continues toward its recorded outcome.
- Adaptive Narrative System
Each session is guided by a responsive narrative framework that reshapes events, NPC behavior, and supernatural escalation based on player actions — ensuring every playthrough unfolds differently while remaining internally consistent.
- Psychological & Occult Horror
Manage panic and sanity, evade manifestations that should not exist, survive escalating pressure, and make decisions under moral uncertainty as midnight draws near.
WHAT MAKES IT DIFFERENT
- You Play Before History Is Written
You don’t uncover what happened. You arrive while it is still becoming inevitable.
- Failure Is Canon
There is no restart loop. If the ritual completes, that outcome becomes the historical record.
- No Perspective Is Reliable
The town lies to itself. NPCs believe what they say. Players must decide which reality to oppose.
- Built for Replayability
Shifting belief structures, ritual logic, and player-driven outcomes ensure no two incidents resolve the same way.
SESSION DETAILS
- Players: 2–4 Online Co-Op
- Session Length: ~60–90 minutes
- Setting: 1700s coastal settlement
- Genre: Psychological Occult Horror / Supernatural Investigation
- Perspective: First-Person
- Focus: Communication, tension, consequence
CONTENT WARNING
This game contains graphic horror themes, including violence, supernatural imagery, and intense psychological situations. Content intensity options are available.
Časté dotazy
Steam momentálně pro hru The Incident Room neuvádí žádnou cenu.
Hra The Incident Room zatím nevyšla. Datum vydání nebylo oznámeno.
Minimální: Windows 10 (64-bit), Intel Core i3-8100 / AMD Ryzen 3 1200, NVIDIA GTX 1050 Ti / AMD RX 560, 8 GB RAM. Karta s požadavky výše porovnává minimální a doporučené požadavky pro každou platformu.
Steam uvádí pro hru The Incident Room 8 GB volného místa na disku. Doporučené požadavky uvádějí 12 GB.
Tato hra zatím nemá žádné recenze na Steamu.
Ne — Steam u hry The Incident Room češtinu neuvádí. Celkem Steam uvádí 1 jazyk, žádný z nich s plným zvukem.
Ano — Steam u hry The Incident Room uvádí: online co-op.
Steam charts hry The Incident Room na webu SteamStatistics ukazují živý počet hráčů a křivky za 24 hodin, 7 a 30 dní, obnovované nejméně každých deset minut.
Na Steamu běží hra The Incident Room na platformách Windows. Podpora ovladače neuvedena.
Hra The Incident Room má věkové hodnocení DEJUS 14 a IGRS 18.