Sheva is a single-player roguelite card fighter where both fighters act simultaneously. Predict your opponent, position your cards, defeat seven chakra bosses, and survive the run to reach the final trial.
Sheva: počet hráčů a Steam charts
živě
Počet hráčů0— za 24 h
Max. hráčů 24 h0Dnešní nejvyšší měření
Max. hráčů 30 d0Průměr —
Historické maximum0Od začátku sledování
Odehrané hodiny 30 d—Odhad
Steam chart · počet hráčů 30 dčekáme na data
Sbíráme denní měřeníPro tuto hru zatím nemáme uložená žádná denní měření. Křivka se objeví, jakmile budou k dispozici první dny historie.
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Systémové požadavky
MinimálníDoporučenéSystémWindows 7—CPUx86, x64 architecture with SSE2 instruction set support—GPUDX10, DX11, DX12 capable GPUs—RAM4 GB RAM—Velikost2 GB available space—
O hře Sheva
What If a Fighting Game Was Turn-Based?
Sheva is a single-player roguelite card fighter built around simultaneous decisions.
Every turn, you and your opponent choose to Charge, Attack or Block. Both actions are then revealed and resolved together.
There are no reaction turns. You must study the fight, anticipate your opponent and commit to your decision.
Predict Your Opponent
Charge to draw another card and prepare a stronger hand.
Attack to commit your active cards, combining their damage and effects into a single assault.
Block to defend against incoming cards and disrupt the attack your opponent has been preparing.
Charging leaves you exposed to damage, but an incoming attack does not remove the cards you have gathered. A well-timed Charge can therefore preserve your momentum and prepare a dangerous counterattack.
The rules are simple. Knowing what your opponent will do next is not.
Control Your Cards
Every card can do more than deal damage.
Cards can strengthen an attack, protect you with Guard, restore health, break defenses, reflect damage, disrupt an opponent’s hand and activate additional effects under specific combat conditions.
The order of your cards matters. Rearrange, duplicate, sacrifice, swap and shuffle them to create stronger combinations before committing to an attack.
Create Your Fighting Style
Choose a starting deck, then transform it through the rewards you discover during each run.
Collect new cards, equip up to six talismans and use powerful abilities that can change the direction of a fight.
Every addition creates new possibilities - but a card that strengthens one combination may weaken another. Deciding what not to take can be just as important as choosing your next reward.
Conquer the Seven Chakras
Every run challenges you to defeat all seven chakras.
Choose the order in which you face them, collect rewards between battles and prepare for increasingly dangerous enemies and bosses.
Each chakra has its own cards, visual identity and combat priorities. Some overwhelm you with direct aggression. Others defend, disrupt your hand or prepare dangerous combinations that must be stopped before they are unleashed.
Shape Every Run
Between fights, you will:
- Choose which chakra to challenge next
- Add new cards to your deck
- Equip talismans with passive effects
- Visit the shop to purchase cards, healing and upgrades
- Adapt your strategy to the opponents still ahead
No two runs need to follow the same route or develop into the same fighting style.
Reach the Final Trial
Defeat every chakra boss in a single run to unlock the final confrontation.
Fail, and the run ends.
Begin again with a different deck, a new route and a better understanding of how your opponents fight.
Features
- Turn-based combat where both fighters act simultaneously
- An expanded card pool filled with conditional effects and combinations
- Multiple starting decks supporting different strategies
- Skills for rearranging, duplicating, sacrificing, swapping and shuffling cards
- Powers that can alter the course of a turn
- Six talisman slots for creating passive combinations
- Seven distinct chakras with escalating enemies and bosses
- Enemy behaviour built around chakra-specific priorities
- A complete single-player roguelite journey culminating in a final trial
- Full controller and Steam Deck support
Predict your opponent. Position your cards. Commit to the fight.
Časté dotazy
V obchodě Steam pro region DE stojí hra Sheva 5,99€. Nejnižší cena, kterou jsme od 22. 9. 2026 zaznamenali, je 5,99€. Steam hru oceňuje zvlášť v 14 regionech — regionální ceny najdeš výše.
Hra Sheva vyšla 30. července 2026 (vývojář: Goldtusks). Vyšlo před 2 měsíci.
Minimální: Windows 7, x86, x64 architecture with SSE2 instruction set support, DX10, DX11, DX12 capable GPUs, 4 GB RAM. Karta s požadavky výše porovnává minimální a doporučené požadavky pro každou platformu.
Steam uvádí pro hru Sheva 2 GB volného místa na disku.
84,6% z 13 recenzí na Steamu je kladných — Steam to hodnotí jako „Positive“.
Ne — Steam u hry Sheva češtinu neuvádí. Celkem Steam uvádí 4 jazyky, žádný z nich s plným zvukem.
Ne — Steam uvádí hru Sheva jako hru pro jednoho hráče.
Steam charts hry Sheva na webu SteamStatistics ukazují živý počet hráčů a křivky za 24 hodin, 7 a 30 dní, obnovované nejméně každých deset minut.
Na Steamu běží hra Sheva na platformách Windows, macOS a Linux. Plná podpora ovladače.