Three cards, three slots, one simultaneous throw. Read the enemy's tell, commit, and fuse your winners into cards that break the triangle. Then decide whether to bank your loot or push one floor deeper.
Rogue Paper Scissors: počet hráčů a Steam charts
živě
Počet hráčů0— za 24 h
Max. hráčů 24 h0Dnešní nejvyšší měření
Max. hráčů 30 d0Průměr —
Historické maximum0Od začátku sledování
Odehrané hodiny 30 d—Odhad
Steam chart · počet hráčů 30 dčekáme na data
Sbíráme denní měřeníZatím jen jeden den historie — křivka potřebuje alespoň dvě měření.
24 hodin—7 dní—TrendStabilní
RecenzeRecenze: 9
55,6%9 user reviews
Kladné: 5Záporné: 4
Doporučení—
Média
8 obrázků
Detaily hry
O hře
Hra
Datum vydání28. června 2025Na Steamu 1 rok
VývojářSerhat MarasligilVydavatelSerhat MarasligilŽánryStrategieNezávisléPředběžný přístup
20Achievementy1
O hře
Hráči aktualizováni 18. 9. 18:57 UTC · data obchodu 22. 9. 21:02 UTC · zdroj: SteamWebAPI
Funkce SteamuFamily SharingStatsSteam AchievementsSteam Cloud
Pohodlí a zvukMouse Only OptionPlayable without Timed Input
DalšíAdjustable Text Size
Systémové požadavky
MinimálníDoporučenéSystémWindows 7 (64-bit) or laterWindows 10 (64-bit) or laterCPUIntel Core i3-2100 / AMD FX-4300 or equivalentIntel Core i5-4590 / AMD FX-8350 or equivalentGPUDirectX 11 compatible graphics card with 512 MB VRAMDirectX 11 compatible graphics card with 1 GB VRAMRAM4 GB RAM8 GB RAMVelikost500 MB available space1 GB available space
O hře Rogue Paper Scissors
Everyone knows the rules. Nobody knows your hand.
Rock beats Scissor. Scissor beats Paper. Paper beats Rock. You have known that since you were six.
Now play it three slots at a time, against something that is also trying to read you, with your deck on the line.One throw, three slots, no take-backs
Each round you commit a card to each of three slots and they resolve at once. No initiative, no turn order, no waiting to see what they do — you choose blind and find out together.
Before you commit, the enemy gives you a tell. It is never the whole truth. Some archetypes lean on one type; some lie about it. Reading the tell is the game.The three types stopped being cosmetic
A won slot pays a currency chosen by the type that won it:
- ROCK grants shield — HP you get to keep
- PAPER grants glue — the resource that fuses cards
- SCISSOR applies bleed — damage that arrives later, whatever they do next
So a hand is not "which card is strongest". It is which payoff you need this floor, and you have to guess right about a card you cannot see.Fuse the winners
Feed two cards and some glue into the forge and get a hybrid: 12 of them, each breaking the triangle in a different way. Glass Guillotine hits for double and destroys itself unless it kills. Mirage Blade forces a draw and denies them the slot. Type Lock tells you what is coming — the most expensive information in the game, and it has to be earned.Bank it, or go one deeper
Loot is not yours until you extract. Every floor you clear, you choose: leave with what you are carrying, or push on and risk all of it.
24 floors, four playable classes, 25 enemy archetypes, 20 relics, 20 scrolls, 20 authored events, 10 curses and 20 ascension tiers for when normal stops being hard.Drawn in code. No AI art, no image files.
There is not a single .png in this game. Every card face, every hand glyph, every hybrid mark, every enemy crest and the background itself is drawn at runtime by about a thousand lines of vector code. That is why it scales cleanly to any resolution, why the download is small, and why it looks like one thing rather than like assets gathered from six different places.
You can check. Look in the install folder.Built for the desk it runs on
Real windowed and borderless modes, real resolution switching, mouse-only play, adjustable text size, and a 1280x800 layout that fits a Steam Deck.A word on the rebuild
0.95 is not a patch. It is a full rewrite, and the reason is in the reviews: several players reported the game not responding to the mouse at all. That is not something you patch around.
It is still Early Access, deliberately. The balance is not finished and the art is not finished, and calling it done while that is true would be the dishonest version of a 1.0. Read the update notes for the whole list — including what is still open.
Časté dotazy
V obchodě Steam pro region DE stojí hra Rogue Paper Scissors 2,85€. Nejnižší cena, kterou jsme od 22. 9. 2026 zaznamenali, je 2,85€. Steam hru oceňuje zvlášť v 14 regionech — regionální ceny najdeš výše.
Hra Rogue Paper Scissors vyšla 28. června 2025 (vývojář: Serhat Marasligil). Na Steamu 1 rok.
Minimální: Windows 7 (64-bit) or later, Intel Core i3-2100 / AMD FX-4300 or equivalent, DirectX 11 compatible graphics card with 512 MB VRAM, 4 GB RAM. Karta s požadavky výše porovnává minimální a doporučené požadavky pro každou platformu.
Steam uvádí pro hru Rogue Paper Scissors 500 MB volného místa na disku. Doporučené požadavky uvádějí 1 GB.
55,6% z 9 recenzí na Steamu je kladných — Steam to hodnotí jako „9 user reviews“.
Ne — Steam u hry Rogue Paper Scissors češtinu neuvádí. Celkem Steam uvádí 7 jazyků, žádný z nich s plným zvukem.
Ne — Steam uvádí hru Rogue Paper Scissors jako hru pro jednoho hráče.
Steam charts hry Rogue Paper Scissors na webu SteamStatistics ukazují živý počet hráčů a křivky za 24 hodin, 7 a 30 dní, obnovované nejméně každých deset minut.
Na Steamu běží hra Rogue Paper Scissors na platformách Windows. Podpora ovladače neuvedena.
Hra Rogue Paper Scissors má věkové hodnocení DEJUS 10 a IGRS 13.
Rogue Paper Scissors: cena, datum vydání, grafy a statistiky