Manage dev teams. Hit deadlines. Deliver quality. OTIF is a kanban board simulation where every hire, every card, and every decision has a cost — and the client is watching.
On Time In Full: počet hráčů a Steam charts
živě
Počet hráčů—— za 24 h
Max. hráčů 24 h0Dnešní nejvyšší měření
Max. hráčů 30 d0Průměr —
Historické maximum0Od začátku sledování
Odehrané hodiny 30 d—Odhad
Steam chart · počet hráčů 30 dčekáme na data
Sbíráme denní měřeníPro tuto hru zatím nemáme uložená žádná denní měření. Křivka se objeví, jakmile budou k dispozici první dny historie.
24 hodin—7 dní—TrendStabilní
RecenzeRecenze: 0
—No user reviews
Kladné: 0Záporné: 0
Doporučení—
Média
5 obrázků
Detaily hry
O hře
Hra
Datum vydáníQ4 2026Vychází za 7 dní
VývojářRealLate SoftwareVydavatelRealLate SoftwareŽánryStrategiePředběžný přístup
—Achievementy—DLC
O hře
Hráči aktualizováni — · data obchodu 22. 9. 23:26 UTC · zdroj: SteamWebAPI
OTIF puts you in front of the whiteboard.
You have a kanban board, a team, a budget, and a deadline. The client wants it On Time,
In Full. How you get there is up to you.
BUILD YOUR TEAM
Hire junior and senior developers, QA engineers, and project managers — each with their
own day rate, skill ceiling, and success rate. A junior dev is cheap but risky on large
tasks. A senior costs three times as much but rarely fails.
OTIF puts you in the chair of a delivery-obsessed project manager.
You have a kanban board, a team, a budget, and a deadline. The client wants it On Time,
In Full. How you get there is up to you.
BUILD YOUR TEAM
Hire junior and senior developers, QA engineers, and project managers. Each has their
own day rate, skill ceiling, and success rate. A junior dev is cheap but risky on large
tasks. A senior costs three times as much but rarely fails.
MANAGE YOUR BACKLOG
Every feature starts as a card. Move it from Backlog → To Do → In Progress → Testing →
Done. Sounds simple. It isn't. Cards stall, bugs surface, rework happens. Your velocity
depends entirely on whether you staffed correctly.
WATCH THE CLOCK
Time runs in real days — and you control the speed. Pause to think. Fast-forward when
things are flowing. The deadline doesn't care.
SCORE LIKE A CLIENT
At the end of each project you receive an executive retrospective: Speed, Quality,
Features Delivered, Cost Efficiency. Hit all four and you've earned it. Compromise on
one and explain why.
FEATURES
— Kanban board simulation with realistic team dynamics
— T-shirt sizing system: XS tasks to XL subsystems
— Role-based processing with skill caps and quality risk
— Variable time speed (0.25× to 8×) with full pause control
— Budget tracking with daily team burn rate
— Post-delivery retrospective with scored metrics
— Multiple levels across different client scenarios
— Clean, professional whiteboard interface
This demo includes the first two levels. The full game features additional clients,
team constraints, and increasingly brutal delivery pressures.
Časté dotazy
Steam momentálně pro hru On Time In Full neuvádí žádnou cenu.
Hra On Time In Full zatím nevyšla. Plánované vydání: Q4 2026.
Minimální: Windows 10 64-bit, Intel Core i3 or equivalent, Any GPU supporting OpenGL 3.3, 4 GB RAM. Karta s požadavky výše porovnává minimální a doporučené požadavky pro každou platformu.
Steam uvádí pro hru On Time In Full 500 MB volného místa na disku.
Tato hra zatím nemá žádné recenze na Steamu.
Ne — Steam u hry On Time In Full češtinu neuvádí. Celkem Steam uvádí 1 jazyk, žádný z nich s plným zvukem.
Ne — Steam uvádí hru On Time In Full jako hru pro jednoho hráče.
Steam charts hry On Time In Full na webu SteamStatistics ukazují živý počet hráčů a křivky za 24 hodin, 7 a 30 dní, obnovované nejméně každých deset minut.
Na Steamu běží hra On Time In Full na platformách Windows. Podpora ovladače neuvedena.
Hra On Time In Full má věkové hodnocení DEJUS L a IGRS 3.
On Time In Full: cena, datum vydání, grafy a statistiky