A dark hex board. Shadow-crystal creatures march on your last lantern. Build no towers, build light. Aim emitters, bend beams with mirrors, and cross colors to unleash new effects. Every placement re-traces the whole board. A roguelite tower defense made of pure light.
LUMENKEEP: počet hráčů a Steam charts
živě
Počet hráčů—— za 24 h
Max. hráčů 24 h0Dnešní nejvyšší měření
Max. hráčů 30 d0Průměr —
Historické maximum0Od začátku sledování
Odehrané hodiny 30 d—Odhad
Steam chart · počet hráčů 30 dčekáme na data
Sbíráme denní měřeníPro tuto hru zatím nemáme uložená žádná denní měření. Křivka se objeví, jakmile budou k dispozici první dny historie.
Posledních 30 dníbez datPodíl záporných—Kladné na 1 zápornou—
5320360
App ID
Kompatibilita a funkce
WindowsPodpora ovladače neuvedena
HratelnostSingle-player
Funkce SteamuFamily SharingSteam Achievements
Systémové požadavky
MinimálníDoporučenéSystémWindows 10 64-bitWindows 10/11 64-bitCPUDual-core 2.5 GHz (Intel Core i3 / AMD equivalent)Quad-core 3.0 GHzGPUNVIDIA GTX 1050 Ti / Intel Iris Xe class or better, 2 GB VRAMNVIDIA GTX 1660 / AMD RX 580 or equivalent, 4 GB VRAMRAM4 GB RAM8 GB RAMVelikost300 MB available space500 MB available space
O hře LUMENKEEP
A dark hex board. Shadow-crystal creatures march toward your last lantern, and you do not build towers. You build light.
Emitters throw a colored beam across the board. Mirrors bend it. Splitters fork it. Combiners merge it. Prisms break it apart again. And wherever two beams of different color cross, they mix into a third with its own effect: red burns, blue slows, red and blue make a magenta that chains between enemies, and all three colors together make a piercing white. Place one mirror and every beam on the board re-traces instantly, so a single change can rewire your whole defense in real time.
Between waves, draft one of three optics or relics and grow your setup. Every run generates a new hex board, and the shape of that board decides which reflections are even possible: no two runs solve the same puzzle.
KEY FEATURES
Route light, not towers. 8 optic types: Emitter, Mirror, Splitter, Amplifier, Combiner, Relay, Prism, and Filter. Each one changes how every beam on the board behaves.
Color is a weapon. Three colors of light, mixed on purpose, are the core of every strategy: burn, slow, chain, and pierce your way through the dark.
A new board, every run. Procedurally generated hex maps mean the beam paths that work today won't exist tomorrow.
Three acts, three bosses, and a Long Vigil for players who don't want the run to end.
A persistent Constellation of dozens of unlocks: new optics, starting relics, and toolkit depth, grown across many runs.
Daily Seed and endless modes with asynchronous leaderboards. No netcode, no matchmaking, just your best run against everyone else's.
Playable entirely with keyboard and mouse — no controller required.
Playable start to finish in grayscale, with a reduced-flash mode. No moment in the game depends on color perception to understand what's happening.
No hand-drawn art, no human-animated characters. Every crystal, beam, and board in Lumenkeep is generated and rendered procedurally.
Časté dotazy
Steam momentálně pro hru LUMENKEEP neuvádí žádnou cenu.
Hra LUMENKEEP zatím nevyšla. Plánované vydání: březen 2027.
Minimální: Windows 10 64-bit, Dual-core 2.5 GHz (Intel Core i3 / AMD equivalent), NVIDIA GTX 1050 Ti / Intel Iris Xe class or better, 2 GB VRAM, 4 GB RAM. Karta s požadavky výše porovnává minimální a doporučené požadavky pro každou platformu.
Steam uvádí pro hru LUMENKEEP 300 MB volného místa na disku. Doporučené požadavky uvádějí 500 MB.
Tato hra zatím nemá žádné recenze na Steamu.
Ne — Steam u hry LUMENKEEP češtinu neuvádí. Celkem Steam uvádí 1 jazyk, žádný z nich s plným zvukem.
Ne — Steam uvádí hru LUMENKEEP jako hru pro jednoho hráče.
Steam charts hry LUMENKEEP na webu SteamStatistics ukazují živý počet hráčů a křivky za 24 hodin, 7 a 30 dní, obnovované nejméně každých deset minut.
Na Steamu běží hra LUMENKEEP na platformách Windows. Podpora ovladače neuvedena.