Challenge your mind with a growing collection of math-based mini-games designed to test your logic, speed, and calculation skills. Every Step Counts combines brain training with satisfying gameplay loops. Track your progress, sharpen your mind, and master the numbers.
Every Step Counts: počet hráčů a Steam charts
živě
Počet hráčů0— za 24 h
Max. hráčů 24 h0Dnešní nejvyšší měření
Max. hráčů 30 d0Průměr —
Historické maximum0Od začátku sledování
Odehrané hodiny 30 d—Odhad
Steam chart · počet hráčů 30 dčekáme na data
Sbíráme denní měřeníPro tuto hru zatím nemáme uložená žádná denní měření. Křivka se objeví, jakmile budou k dispozici první dny historie.
Pohodlí a zvukCustom Volume ControlsMouse Only OptionPlayable without Timed Input
Systémové požadavky
MinimálníDoporučenéSystémWindows 10 (64-bit versions)Windows 10, Windows 11 (64-bit versions)CPUDual Core CPU @ 2.0GHz+Quad Core CPU @ 2.5GHz+GPUOpenGL 3.3 compatible graphicsDedicated GPU with Vulkan SupportRAM2048 MB RAM4096 MB RAMVelikost200 MB available spacestejné
O hře Every Step Counts
Hi! I’m a solo developer, and I built Every Step Counts because I wanted to prove that "educational" games don’t have to be boring. My goal was simple: create a place where you can relax, solve some math problems, and accidentally get sharper at math and logic while you're at it.
The game is currently a collection of four distinct mini-games. I’m launching in Early Access because I want to add more modes later, but the core experience is ready for you to play right now.
Here is what you can expect:
Ouroboros: Every Step Counts
The first game is Ouroboros, a calm but tricky puzzle starring a snake with terrible eyesight. You are the designated navigator. Armed with a calculator, your job is to guide your snake friend’s every step to eat the apple, grow longer, and eventually capture the whole grid.
You’ll need to add, subtract, multiply, and divide to reach the target. The riskier the operation, the higher your score reward. It’s not about doing complex calculus; it’s about looking ahead and planning the perfect path. It starts easy, but you might find yourself staring at the screen for a good minute trying to figure out the only way to win.
Brainy Cashier: Every Change Counts
If you want something faster, I made a mode that puts you behind a cash register. The premise is simple: all the store's calculators are broken, so you the mathematician have been drafted to save the sales day.
The line moves fast, and you need to calculate totals and hand out exact change before the customers get annoyed. If you take too long, they get angry and your score tanks. It’s a rush, and it really tests how well you can handle mental math under pressure.
Code the Math: From Formula to Function
This is for the thinkers. Instead of just answering questions, you build the solution. You are given inputs and a goal, and you have to code the logic to create a function that solves the equation.
Often, a single line of code is all you need to solve the problem, if you can find the right one. There are currently over 20+ levels included, each designed to test your ability to translate pure mathematics into working code.
Bits & Bytes: Number Conversion (New!)
This game is entirely about number conversion. You will use the traditional conversion system to break down and convert numbers between Decimal, Binary, Octal, and Hexadecimal.
It turns complex conversion logic into a satisfying, hands-on puzzle experience.
One Score for Everything
I connected them all with a system called Knowledge Points (KP).
Whether you are solving a slow logic puzzle or rushing through the cashier mode, everything you do earns you KP. This score is tracked on a global leaderboard, so you can see how you stack up against other players. It’s just a fun way to track your progress as you get better.
I’m working on this game alone, so your feedback really matters. If you have ideas for new math mini-games or features, let me know in the community forums or Discord Server!
Thanks for checking out my game.
Časté dotazy
V obchodě Steam pro region DE stojí hra Every Step Counts 5,89€. Nejnižší cena, kterou jsme od 22. 9. 2026 zaznamenali, je 5,89€. Steam hru oceňuje zvlášť v 14 regionech — regionální ceny najdeš výše.
Hra Every Step Counts vyšla 23. srpna 2026 (vývojář: nipanko). Vyšlo před 1 měsícem.
Minimální: Windows 10 (64-bit versions), Dual Core CPU @ 2.0GHz+, OpenGL 3.3 compatible graphics, 2048 MB RAM. Karta s požadavky výše porovnává minimální a doporučené požadavky pro každou platformu.
Steam uvádí pro hru Every Step Counts 200 MB volného místa na disku.
100,0% z 1 recenzí na Steamu je kladných — Steam to hodnotí jako „1 user reviews“.
Ne — Steam u hry Every Step Counts češtinu neuvádí. Celkem Steam uvádí 1 jazyk, žádný z nich s plným zvukem.
Ne — Steam uvádí hru Every Step Counts jako hru pro jednoho hráče.
Steam charts hry Every Step Counts na webu SteamStatistics ukazují živý počet hráčů a křivky za 24 hodin, 7 a 30 dní, obnovované nejméně každých deset minut.
Na Steamu běží hra Every Step Counts na platformách Windows a Linux. Podpora ovladače neuvedena.
Hra Every Step Counts má věkové hodnocení DEJUS L a IGRS 3.
Every Step Counts: cena, datum vydání, grafy a statistiky