Command a nomadic empire where your base is as mobile as your fleet. Capture vital sectors to dynamically terraform the battlefield. Customize capital ships, issue sector-wide doctrines, and out-macro your foes. You aren’t just fighting on the map—you are rewriting it.
Breeze of Ashes: počet hráčů a Steam charts
živě
Počet hráčů0— za 24 h
Max. hráčů 24 h0Dnešní nejvyšší měření
Max. hráčů 30 d0Průměr —
Historické maximum0Od začátku sledování
Odehrané hodiny 30 d—Odhad
Steam chart · počet hráčů 30 dčekáme na data
Sbíráme denní měřeníPro tuto hru zatím nemáme uložená žádná denní měření. Křivka se objeví, jakmile budou k dispozici první dny historie.
24 hodin—7 dní—TrendStabilní
RecenzeRecenze: 2
100,0%2 user reviews
Kladné: 2Záporné: 0
Doporučení—Skóre0/9
Posledních 30 dníbez datPodíl záporných0,0%Kladné na 1 zápornou—
The Skies Are Your Battlefield. The Map Is Your Weapon.
Take flight in a world of floating empires and relentless aerial macro-strategy. Breeze of Ashes puts you at the helm of a nomadic civilization in a high-speed struggle for dominance. This isn't a traditional, static RTS—it’s about the fantasy of grand command: shaping the physical terrain, relocating your entire infrastructure to match a shifting frontline, and deploying massive capital fleets to crush the enemy core in intense 30-to-60-minute matches.
Whether you’re fortifying an unbreachable mountain bastion or orchestrating a high-stakes aerial siege, the map itself bends to your tactical vision.
Architect of War: Dynamic Grid Terraforming
Battle lines are drawn by capturing and holding vital Sectors. The moment your team claims a sector, the land alters permanently. Depending on your specialization, massive stone cliffs erupt from the ground in a grid formation to channel, funnel, or block enemy pathfinding. Build Walled Districts to grant absolute physical protection to your fragile units and structures from incoming fleet fire.
The Untethered Base: Mobile Infrastructure
Do not get rooted down. In Breeze of Ashes, your economy moves with your frontline. Construct mobile buildings using a limited pool of blueprints. Pack up your factories and refineries to transport them across the map, positioning them where they are most efficient. Deploy them inside friendly sectors to maximize their output, or transition them to transit mode to secure resources on the move.
Shared Frontiers: Team-Wide Doctrines
You do not fight alone. Sectors are fully shared with your allies. While the first captor shapes the physical terrain, allies can invest in sector upgrades to expand its radius of influence. Issue powerful Global Doctrines to any unit inside your sectors. Coordinate with teammates to overlap distinct buffs and debuffs—blinding enemy fleets with accuracy penalties while your ally grants your vanguard double damage.
No Unit Left Behind: Persistent Capital Ships
Forget micromanaging fragile squads. Command massive, game-changing Capital Ships customized to your exact playstyle. Buy high-tier equipment and select deep specializations—focusing on long-range artillery bombardment, brutal close-quarters hull tearing, or fleet-wide tactical support. Best of all: upgrades are shared across all hulls of the same class. If your capital ship falls, your tech progress doesn't. Your next deployment rolls out just as lethal as the last.
Diverse Game Modes: Beyond the Sandbox
When you aren't dominating the sector-control sandbox, test your strategic depth across dedicated gameplay modules:
- The Campaigns: Command through two distinct persistent progression systems—the tactical, territory-grabbing Grand Campaign and the high-stakes, roguelite survival of the Convoy Campaign.
- Boss v Boss Mode: A pure test of tactical formation and auto-battler composition. Pit your customized fleet builds against catastrophic sky behemoths, or design and upload your own custom boss to challenge the community leaderboard.
Key Features
- Dynamic Skyforming: Reshape the map in real-time using grid-based cliffs and defensive walled districts.
- Nomadic RTS Macro: Manage a fully mobile base with limited blueprints, shifting your economy as the frontline moves.
- Shared Sectors & Doctrines: Combine strategic buffs and expand territory radii dynamically with your allies.
- Persistent Fleet Customization: Specialize entire hull classes so you never lose progression when a ship is destroyed.
- Fast-Paced Matches: Deep, objective-focused empire building compressed into rewarding 30-60 minute sessions.
- Singleplayer Focus: Deep solo play with integrated Multiplayer support.
Is This Game for You?
Breeze of Ashes is built for the macro-tactician. If you love seeing grand economic systems click together, shaping the physical battlefield, stacking high-impact team buffs, and playing high-stakes strategy without the exhausting click-rate of traditional RTS games, you will find your home in these clouds.
Hráči aktualizováni 18. 9. 11:07 UTC · data obchodu 22. 9. 11:42 UTC · zdroj: SteamWebAPI
V obchodě Steam pro region DE stojí hra Breeze of Ashes 12,79€. Nejnižší cena, kterou jsme od 22. 9. 2026 zaznamenali, je 12,79€. Steam hru oceňuje zvlášť v 14 regionech — regionální ceny najdeš výše.
Hra Breeze of Ashes vyšla 2. března 2026 (vývojář: Chocolate Ship Games). Vyšlo před 7 měsíci.
Minimální: Windows 10 64 bit, 2.3 Ghz to 2.69 Ghz, NVIDIA GeForce GTX 1650, 8 GB RAM. Karta s požadavky výše porovnává minimální a doporučené požadavky pro každou platformu.
Steam uvádí pro hru Breeze of Ashes 2 GB volného místa na disku.
100,0% z 2 recenzí na Steamu je kladných — Steam to hodnotí jako „2 user reviews“.
Ne — Steam u hry Breeze of Ashes češtinu neuvádí. Celkem Steam uvádí 8 jazyků, z toho 1 s plným zvukem.
Ano — Steam u hry Breeze of Ashes uvádí: online PvP, online co-op a hra po LAN.
Steam charts hry Breeze of Ashes na webu SteamStatistics ukazují živý počet hráčů a křivky za 24 hodin, 7 a 30 dní, obnovované nejméně každých deset minut.Otevřít Steam charts hry Breeze of Ashes ›
Na Steamu běží hra Breeze of Ashes na platformách Windows. Podpora ovladače neuvedena.
Hra Breeze of Ashes má věkové hodnocení DEJUS 14 a IGRS 18.